Forum:Dragon's Breath: Difference between revisions

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==Unique Forces==
==Unique Forces==
*'''[[Dreg]]'''-
*'''[[Dreg]]'''-Although Dregery is banned by Dragon's Breath, it has become near impossible to ascend all of them. However, many don't need to ascend when they get to pilot a mech! They are extremely agile, and can throw 5 inaccurate, although powerful grenades, and toss [[Shock Dagger]]s to apply the ''Shock'' defect.


**Dragon Dreg
**Dragon Dreg


*'''[[Wretch]]'''-
*'''[[Wretch]]'''-With many of the aspiring Dregs seeking ascendancy are the Wretches of the [[House of Dusk]]. They are extremely agile and can throw their [[Arc Spear]] to pin their enemies to the landing spot.


**Dragon Wretch
**Dragon Wretch


*'''Initiate'''-Former [[Dreg]]s blessed by [[Forum:Noviks Prime, the Warmachine|Noviks Prime]], they seek to become entrusted members of Dragon's Breath. They are extremely agile, can dodge roll, and toss impact Incendiary Grenades.
*'''Initiate'''-Former Dregs blessed by [[Forum:Noviks Prime, the Warmachine|Noviks Prime]], they seek to become entrusted members of Dragon's Breath. They are extremely agile, can dodge roll, and toss impact Incendiary Grenades.


**Dragon Initiate
**Dragon Initiate


*'''[[Vandal]]'''-
*'''[[Vandal]]'''-Now that the Initiates have been initiated (or if a Vandal wants to join Dragon's Breath), Vandals are made to not just work on the assembly lines. They can summon a [[Shank]] which will apply an [[Arc]] [[Absorption shield]] to the Vandal. The (extremely) resilient Shield can be depleted or the Shank can be shot down.


**Dragon Vandal
**Dragon Vandal
*'''[[Marauder]]'''-
**Dragon Marauder


*'''Gunman'''-Vandals who serve as Dragon's Breath shock-troopers and act as Ringmasters' lieutenants. Can place Cluster Mines which can instantly kill lower power enemies. Can also summon a decoy to throw off enemies.
*'''Gunman'''-Vandals who serve as Dragon's Breath shock-troopers and act as Ringmasters' lieutenants. Can place Cluster Mines which can instantly kill lower power enemies. Can also summon a decoy to throw off enemies.
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**Dragon Guardsman
**Dragon Guardsman
*'''[[Marauder]]'''-Dragon's Breath is all about incognito. So their ground troops prefer to go about cloaked in plain sight. Can place down traps which will lock and slowly damage enemies who stepped in it temporarily until the enemy dies or the trap is destroyed.
**Dragon Marauder


*'''Hunter'''-Vandals who serve as hitmen, assassins, and mercenaries, earning their profits from those they kill. They are armed with cloaking tech, always armed with a Seeker Rifle and uses a Bolt Revolver for close quarters engagements.
*'''Hunter'''-Vandals who serve as hitmen, assassins, and mercenaries, earning their profits from those they kill. They are armed with cloaking tech, always armed with a Seeker Rifle and uses a Bolt Revolver for close quarters engagements.
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**Dragon Enforcer
**Dragon Enforcer


*'''[[Captain]]'''-
*'''[[Captain]]'''-Captains, either by joining from another house or ascended at last, are Dragon's Breath most entrusted and innovative soldiers of the order. They are enveloped in an [[Arc]] [[Absorption shield]], as per usual for Captains, can rapidly teleport, and own a second Overshield made by a Shield Drone. Shield Drones can be replenished if the Captain is not disposed of yet. Can summon reinforcements if threatened.


**Dragon Captain
**Dragon Captain