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*'''Outlaw''': Precision kills with this weapon dramatically increase reload speed. | *'''Outlaw''': Precision kills with this weapon dramatically increase reload speed. | ||
==Perks ( | ==Perks (Destiny 2)== | ||
===Barrel=== | ===Barrel=== | ||
*'''Full Bore''' - +15 range, -10 stability, -5 handling | *'''Full Bore''' - +15 range, -10 stability, -5 handling | ||
*'''Hammer-forged rifling''' - +10 range | *'''Hammer-forged rifling''' - +10 range | ||
*'''Arrowhead brake''' - +10 handling, +30 recoil control | *'''Arrowhead brake''' - +10 handling, +30 recoil control | ||
*'''Chambered compensator | *'''Chambered compensator''' - +10 stability, -5 handling, +10 recoil | ||
*'''Corkscrew rifling''' - +5 range, +5 stability, +5 handling | *'''Corkscrew rifling''' - +5 range, +5 stability, +5 handling | ||
*'''Extended barrel ''' - +10 range, -10 handling, +10 recoil | *'''Extended barrel ''' - +10 range, -10 handling, +10 recoil | ||
*'''Fluted barrel''' - +5 stability, +15 handling | *'''Fluted barrel''' - +5 stability, +15 handling | ||
*'''Polygonal rifling''' - +10 | *'''Polygonal rifling''' - +10 stability | ||
*'''Smallbore''' - +7 range, +7 stability | *'''Smallbore''' - +7 range, +7 stability | ||
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*'''Flared magwell''' - +5 stability, +15 reload | *'''Flared magwell''' - +5 stability, +15 reload | ||
===1st perk column | ===1st perk column=== | ||
*'''Rewind rounds''' - When weapon is empty, magazine refills from reserves based on number of hits (must hit last shot of the magazine to proc). | *'''Rewind rounds''' - When weapon is empty, magazine refills from reserves based on number of hits (must hit last shot of the magazine to proc). | ||
*'''Explosive Payload''' - Projectiles create an Area-of-effect detonation on impact. | *'''Explosive Payload''' - Projectiles create an Area-of-effect detonation on impact. | ||
*'''Killing Wind''' - Final blows grant increased | *'''Killing Wind''' - Final blows grant increased mobility, range, and handling for a short duration. | ||
*'''Tunnel vision''' - Reloading after defeating a target greatly increasers target | *'''Tunnel vision''' - Reloading after defeating a target greatly increasers target acquisition and aim-down-sight speed for a short duration. | ||
*'''Osmosis''' - Using your grenade ability changes this weapon's damage type to match your subclass | *'''Osmosis''' - Using your grenade ability changes this weapon's damage type to match your subclass until the weapon is stowed. | ||
*'''Thresh''' - Killing combatants generates a small amount of [[Super]] energy. | *'''Thresh''' - Killing combatants generates a small amount of [[Super]] energy. | ||
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*''' Kill Clip''' - Reloading after a kill grants bonus damage for 3 seconds. | *''' Kill Clip''' - Reloading after a kill grants bonus damage for 3 seconds. | ||
*'''Opening shot''' - Improved accuracy and range on first shot fired while aiming down sights. | *'''Opening shot''' - Improved accuracy and range on first shot fired while aiming down sights. | ||
*'''Adrenaline Junkie - Grenade final blows | *'''Adrenaline Junkie''' - Grenade final blows grant bonus damage and handling for a moderate duration. | ||
==List of appearances== | ==List of appearances== |
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