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Most Fallen light and melee weapons deal Arc damage, while their heavy and explosive weapons deal Solar damge. Void damge is rare, relegated to Servitor blasts and Heavy Shank turrets. | Most Fallen light and melee weapons deal Arc damage, while their heavy and explosive weapons deal Solar damge. Void damge is rare, relegated to Servitor blasts and Heavy Shank turrets. | ||
[[Arc]] [[Absorption Shield]]s are found used by Captains, and in high difficulty activities, Shanks and Heavy Shanks gain [[Solar]] shields, while Sevitors gain [[Void]] shields. | |||
==Gallery== | ==Gallery== |
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