Destiny: Difference between revisions

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==Development==
==Development==
[[File:Destiny Awaits.jpg|thumb|200px|right|Screenshot of the ''Halo 3: ODST'' reference]]
[[File:Destiny Awaits.jpg|thumb|200px|right|Screenshot of the ''Halo 3: ODST'' reference]]
When designing ''Destiny'', Bungie wanted to push themselves away from their ''Halo'' series. While ''Halo'' gravitated towards the "hard" side of the sci-fi spectrum, ''Destiny'' was designed to be "mythic science fiction"&mdash;a world rooted in science, but with fantastical elements. Originally it was more akin to pure fantasy, with designs for knights, swords and sorcery in a white city on a hill. However, the designers thought they were denying themselves as per their preference for science fiction, so they decided to incorporate the elements together.<ref>[http://au.ign.com/articles/2013/11/01/destiny-how-halo-got-the-star-wars-treatment '''IGN''': ''Destiny: How Halo Got The Star Wars Treatment'']</ref>
During development, ''Destiny'' was given the codename "Tiger."<ref name = "CourtSequel">[http://www.gamespot.com/articles/destiny-sequel-plans-revealed-in-court-documents/1100-6430391/ '''GameSpot''' - ''Destiny Sequel Plans Revealed in Court Documents'']</ref> When designing the game, Bungie wanted to push themselves away from their ''Halo'' series. While ''Halo'' gravitated towards the "hard" side of the sci-fi spectrum, ''Destiny'' was designed to be "mythic science fiction"&mdash;a world rooted in science, but with fantastical elements. Originally it was more akin to pure fantasy, with designs for knights, swords and sorcery in a white city on a hill. However, the designers thought they were denying themselves as per their preference for science fiction, so they decided to incorporate the elements together.<ref>[http://au.ign.com/articles/2013/11/01/destiny-how-halo-got-the-star-wars-treatment '''IGN''': ''Destiny: How Halo Got The Star Wars Treatment'']</ref>


The series was first alluded to by a poster in Bungie's previous game [[Halopedia:Halo 3: ODST|''Halo 3: ODST'']]. The poster showed an image of the Earth and Moon (or possibly the [[Traveler]]), with the caption "Destiny Awaits".  
The series was first alluded to by a poster in Bungie's previous game [[Halopedia:Halo 3: ODST|''Halo 3: ODST'']]. The poster showed an image of the Earth and Moon (or possibly the [[Traveler]]), with the caption "Destiny Awaits".  


The game was originally projected for release in September, 2013. Prior to this, Bungie made significant changes to the game's narrative. The story was substantially revised post-August, 2013, pushing the projected release date to March, 2014.<ref>[http://www.gamespot.com/articles/destinys-story-was-substantially-revised-before-re/1100-6430365/ '''GameSpot''' - ''Destiny's Story Was 'Substantially Revised' Before Release'']</ref> The game finally saw release in September, 2014.
The game was originally projected for release in September, 2013. Prior to this, Bungie made significant changes to the game's narrative. The story was substantially revised post-August, 2013, pushing the projected release date to March, 2014.<ref>[http://www.gamespot.com/articles/destinys-story-was-substantially-revised-before-re/1100-6430365/ '''GameSpot''' - ''Destiny's Story Was 'Substantially Revised' Before Release'']</ref> The game finally saw release in September, 2014.
A contract signed with Activision stated that Bungie was to release disc-based sequels to the game every second year up until 2019. The "largest downloadable product" would then be released in 2020. This was based on the projected 2013 release date however.<ref name = "CourtSequel"/>


===Multiplayer===
===Multiplayer===
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