Crucible: Difference between revisions

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The '''Crucible''' is [[Destiny]]'s player vs. player game mode in ''[[Destiny]]''.<ref>[http://gamerant.com/destiny-competitive-multiplayer-crucible-previews/ '''Gamerant''' - ''‘Destiny’ Brings on Competitive Multiplayer in the Crucible]</ref> Items bought or earned in the game can be used more effectively in the Crucible, and weapons/armor received elsewhere can also be used in the rest of the game. The Crucible will sometimes randomly reward players after matches, regardless of rank after the game, while players can also purchase weapons from the [[Arcite 99-40|Crucible Quartermaster]] as well as [[Armor]] and [[Shaders]] from [[Lord Shaxx]] and [[Lord Saladin]].
The '''Crucible''' is [[Destiny]]'s player vs. player game mode in ''[[Destiny]]''.<ref>[http://gamerant.com/destiny-competitive-multiplayer-crucible-previews/ '''Gamerant''' - ''‘Destiny’ Brings on Competitive Multiplayer in the Crucible]</ref> Items bought or earned in the game can be used more effectively in the Crucible, and weapons/armor received elsewhere can also be used in the rest of the game. The Crucible will sometimes randomly reward players after matches, regardless of rank after the game, while players can also purchase weapons from the [[Arcite 99-40|Crucible Quartermaster]] as well as [[Armor]] and [[Shaders]] from [[Lord Shaxx]] and [[Lord Saladin]].
The mode returns in ''[[Destiny 2]]'', but the player cap has been reduced to 8. The HUD has been reworked to give players information on their opponents, such as whether they have their super attack ready or if they’ve picked up ammo for their power weapon.<ref>[https://www.polygon.com/2017/5/18/15658460/destiny-2-crucible-multiplayer-4v4 '''Polygon''' - ''Destiny 2’s Crucible multiplayer drops to four-on-four'']</ref>


==Overview==
==Overview==
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*[[Clash]]: 6 vs. 6 mode. All-out warfare with no special modifiers.
*[[Clash]]: 6 vs. 6 mode. All-out warfare with no special modifiers.
*[[Control]]: 6 vs. 6 mode. Players must fight for control of three zones around each map for extra points.
*[[Control]]: 6 vs. 6 mode. Players must fight for control of three zones around each map for extra points.
*[[Countdown]]: 4 vs. 4 mode. Similar to King of The Hill where Guardians must defend a central charge from an enemy team.
*[[Rift]]: 6 vs. 6 mode. Players must fight for a "spark" in the center of the field and deliver it to the enemy rift.
*[[Rift]]: 6 vs. 6 mode. Players must fight for a "spark" in the center of the field and deliver it to the enemy rift.
*[[Rumble]]: Free-for-all mode with 6 players. First one to reach the score cap wins.
*[[Rumble]]: Free-for-all mode with 6 players. First one to reach the score cap wins.
*[[Skirmish]]: 3 vs. 3 mode. Players kill enemies and revive their teammates for extra points.
*[[Skirmish]]: 3 vs. 3 mode. Players kill enemies and revive their teammates for extra points.
*[[Supremacy]]: 6 vs. 6 mode. Similar to Call of Duty's "Kill Confirmed" mode, players must pick up enemy "crests" to score points. Kills do not count towards victory and players can deny the other team points by picking up friendly crests.
*[[Supremacy]]: 6 vs. 6 mode. Similar to Call of Duty's "Kill Confirmed" mode, players must pick up enemy "crests" to score points. Kills do not count towards victory and players can deny the other team points by picking up friendly crests.
*[[Countdown]]: 4 vs. 4 mode. Similar to King of The Hill where Guardians must defend a central charge from an enemy team.


===Weekly Playlists===
===Weekly Playlists===
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