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{{ | {{Crucible map infobox | ||
|image | |name=Crossroads | ||
| | |image=[[File:Grimoire Crossroads.jpg|300px]] | ||
| | |game= | ||
| | |location=[[Mars]] | ||
|terrain= | |||
| | |playernumber= | ||
| | |gametypes= | ||
}} | }} | ||
{{quote|It’s odd; this place, of all the places we fight, is the one that sticks in my head as I’m trying to focus on the match. [[Fallen]] dens and [[Hive]] dungeons and old-world ghost towns... all reminders of why and what we’re fighting. But these Vex structures? Not reminders, but warnings that say, “You think you know a thing or two about technology and science and the universe? You don’t know a thing. Maybe they're right.|[[Hunter]]<ref>'''Bungie (2016/20/9)''', ''[[Destiny]]: [[Rise of Iron]] Playstation 4, Activision Blizzard, [[Grimoire]]: [[Grimoire/Activities/Crucible_Arenas#Ghost_Fragment:_Crossroads|Ghost Fragment: Crossroads]]''</ref>}} | {{quote|It’s odd; this place, of all the places we fight, is the one that sticks in my head as I’m trying to focus on the match. [[Fallen]] dens and [[Hive]] dungeons and old-world ghost towns... all reminders of why and what we’re fighting. But these Vex structures? Not reminders, but warnings that say, “You think you know a thing or two about technology and science and the universe? You don’t know a thing. Maybe they're right.|[[Hunter]]<ref>'''Bungie (2016/20/9)''', ''[[Destiny]]: [[Rise of Iron]] Playstation 4, Activision Blizzard, [[Grimoire]]: [[Grimoire/Activities/Crucible_Arenas#Ghost_Fragment:_Crossroads|Ghost Fragment: Crossroads]]''</ref>}} |