Arc: Difference between revisions

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{{Quote|Arc energy's not just electricity. Lot more finicky than that. Fission.|[[Banshee-44]]<ref>'''Bungie (2019/12/10)''', ''[[Destiny 2]]: [[Season of Dawn]] - [https://www.ishtar-collective.net/items/arc-calibration-2 Arc Calibration]''</ref>}}
{{Quote|Arc energy's not just electricity. Lot more finicky than that. Fission.|[[Banshee-44]]<ref>'''Bungie (2019/12/10)''', ''[[Destiny 2]]: [[Season of Dawn]] - [https://www.ishtar-collective.net/items/arc-calibration-2 Arc Calibration]''</ref>}}
Arc Light is related to electricity and electromagnetism, and can be wielded by [[Guardian]]s to generate lightning bolts and other electromagnetic phenomena. Many of the [[Golden Age]] technologies of [[Humanity]] possesses circuitry, generators that run on Arc Energy, including weapons as well as tech that produces holograms.<ref>[https://www.ishtar-collective.net/records/the-job?highlight=data+arc The Job]</ref><ref>[https://www.ishtar-collective.net/entries/lucky-raspberry?highlight=Arc Lucky Rasberry]</ref><ref>[https://www.ishtar-collective.net/entries/riskrunner?highlight=Arc Riskrunner]</ref> [[Vex]] are known to have a hindrance to exposure to Arc Energy, although this would be if they weren't attempting to harness it. <ref>[https://d2.destinygamewiki.com/wiki/Exodus_Crash Exodus Crash]</ref> Arc is even found in the weather system itself.<ref>[https://www.ishtar-collective.net/transcripts/quest-bottle-the-arc-the-stormcallers-path?highlight=Stormcaller Quest: Bottle the Arc, The Stormcaller's Path]</ref> Arc energy can be found in [[Dark Ether]] with how the [[Screeb]]s and [[Abomination]]s use their attacks. Concentrated Arc can even distort space, and enough of it can even hinder [[Transmat]] usage.<ref>[https://www.youtube.com/watch?v=Btxqz0DIPh8 New Light Arc Field]</ref>
Arc Light is related to electricity and electromagnetism, and can be wielded by [[Guardian]]s to generate lightning bolts and other electromagnetic phenomena. Many of the [[Golden Age]] technologies of [[Humanity]] possesses circuitry, generators that run on Arc Energy, including weapons as well as tech that produces holograms.<ref>[https://www.ishtar-collective.net/records/the-job?highlight=data+arc The Job]</ref><ref>[https://www.ishtar-collective.net/entries/lucky-raspberry?highlight=Arc Lucky Rasberry]</ref><ref>[https://www.ishtar-collective.net/entries/riskrunner?highlight=Arc Riskrunner]</ref> [[Vex]] are known to have a hindrance to exposure to Arc Energy, although this would be if they weren't attempting to harness it. <ref>[https://d2.destinygamewiki.com/wiki/Exodus_Crash Exodus Crash]</ref> Arc is even found in the weather system itself.<ref>[https://www.ishtar-collective.net/transcripts/quest-bottle-the-arc-the-stormcallers-path?highlight=Stormcaller Quest: Bottle the Arc, The Stormcaller's Path]</ref> Arc energy can be found in [[Dark Ether]] with how the [[Screeb]]s and [[Abomination]]s use their attacks. Concentrated Arc can even distort space, and enough of it can even hinder [[Transmat]] usage.<ref>[https://www.youtube.com/watch?v=Btxqz0DIPh8 New Light Arc Field]</ref>
<ref>[https://www.ishtar-collective.net/cards/web-mines?highlight=heavy Web Mine</ref>
<ref>[https://www.ishtar-collective.net/cards/web-mines?highlight=heavy Web Mine]</ref>


==Gameplay==
==Gameplay==
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====Subclasses====
====Subclasses====


[[Striker]] [[Titan (class)|Titans]] use arc light to charge their fists with lightning to obliterate their foes with a deadly close range ability known as [[Fist of Havoc]]. In ''[[Destiny 2]]'' they can also gather Arc Light to transform into a missile in a super known as [[Thundercrash]] to deal massive impact damage.
[[Striker]] [[Titan (class)|Titans]] use arc light to charge their fists with lightning to obliterate their foes with a deadly close-range ability known as [[Fist of Havoc]]. In ''[[Destiny 2]]'' they can also gather Arc Light to transform into a missile in a super known as [[Thundercrash]] to deal massive impact damage.


[[Bladedancer]] [[Hunter]]s use arc light to manifest a pair of daggers known as [[Arc Blade]]s.
[[Bladedancer]] [[Hunter]]s use arc light to manifest a pair of daggers known as [[Arc Blade]]s.


[[Arcstrider]] [[Hunter]]s replaced Bladedancers in Destiny 2 and use arc light to create a fighting-staff known as an [[Arc Staff]]. They can also throw this Arc Staff to create a damaging field known as [[Gathering Storm]].
[[Arcstrider]] [[Hunter]]s replaced Bladedancers in Destiny 2 and use arc light to create a fighting staff known as an [[Arc Staff]]. They can also throw this Arc Staff to create a damaging field known as [[Gathering Storm]].


[[Stormcaller]] [[Warlock]]s use Arc Light to destroy their enemies with the power of the storm known as [[Stormtrance]]. By concentrating the Arc Light into a smaller area, they can unleash a long range, more accurate beam known as [[Chaos Reach]].
[[Stormcaller]] [[Warlock]]s use Arc Light to destroy their enemies with the power of the storm known as [[Stormtrance]]. By concentrating the Arc Light into a smaller area, they can unleash a long-range, more accurate beam known as [[Chaos Reach]].


====Verbs====
====Verbs====
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*'''Spark of Magnitude''': Your lingering Arc grenades (Lightning Grenade, Pulse Grenade, and Storm Grenade) have extended duration.
*'''Spark of Magnitude''': Your lingering Arc grenades (Lightning Grenade, Pulse Grenade, and Storm Grenade) have extended duration.
*'''Spark of Momentum''': Sliding over ammo bricks reloads your equipped weapon and grants a small amount of melee energy.
*'''Spark of Momentum''': Sliding over ammo bricks reloads your equipped weapon and grants a small amount of melee energy.
*'''Spark of Recharge''': While critically wounded, your melee and grenade energy regenerates more quickly.
*'''Spark of Recharge''': While critically wounded, your melee and grenade energy regenerate more quickly.
*'''Spark of Resistance''': While surrounded by combatants, you are more resistant to incoming damage. +10 Strength.
*'''Spark of Resistance''': While surrounded by combatants, you are more resistant to incoming damage. +10 Strength.
*'''Spark of Shock''': Your grenades '''jolt''' targets. -10 Discipline.
*'''Spark of Shock''': Your grenades '''jolt''' targets. -10 Discipline.
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<references/>
<references/>


{{Elements}}
[[Category:Gameplay mechanics]]
[[Category:Gameplay mechanics]]