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=Warlock= | =Warlock= | ||
==Dawnblade== | ==Dawnblade== | ||
{{quote|Spread your wings and set the sky ablaze.|Class Description}} | {{quote|Spread your wings and set the sky ablaze.|Class Description}} | ||
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*Swift Strike—Strike an enemy with this melee ability to burn your target and temporarily increase your movement an reload speed. | *Swift Strike—Strike an enemy with this melee ability to burn your target and temporarily increase your movement an reload speed. | ||
*Icarus Dash—Activate while in midair to dodge. | *Icarus Dash—Activate while in midair to dodge. | ||
===Set 6 - Passive Path 2: Attunement Of Flame=== | ===Set 6 - Passive Path 2: Attunement Of Flame=== | ||
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*Everlasting Fire—Killing an enemy with Daybreak extends its duration. | *Everlasting Fire—Killing an enemy with Daybreak extends its duration. | ||
*Phoenix Dive—Quickly descend from mid-air and regenerate health. | *Phoenix Dive—Quickly descend from mid-air and regenerate health. | ||
==Voidwalker== | ==Voidwalker== | ||
{{quote|From the smallest atoms bloom the greatest explosions.|Class Description}} | {{quote|From the smallest atoms bloom the greatest explosions.|Class Description}} | ||
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*Insatiable: While Devour is active, killing enemies extends its duration and recharges your grenade. | *Insatiable: While Devour is active, killing enemies extends its duration and recharges your grenade. | ||
*Vortex: Nova Bomb creates a singularity which continuously damages enemies trapped inside. | *Vortex: Nova Bomb creates a singularity which continuously damages enemies trapped inside. | ||
==Stormcaller== | ==Stormcaller== | ||
{{quote|Harmony within, hurricane without.|Class Description}} | {{quote|Harmony within, hurricane without.|Class Description}} | ||
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*'''Rising Storm''': Rifts charge faster when nearby allies. | *'''Rising Storm''': Rifts charge faster when nearby allies. | ||
*'''Arc Soul''': Rifts now grant an Arc Soul to aid whoever uses it in battle. | *'''Arc Soul''': Rifts now grant an Arc Soul to aid whoever uses it in battle. | ||
=Hunter= | =Hunter= | ||
==Arcstrider== | ==Arcstrider== | ||
{{quote|Flow like lightning. Strike like thunder.|Class Description}} | {{quote|Flow like lightning. Strike like thunder.|Class Description}} | ||
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*Battle Meditation-When critically wounded, melee and grenades recharge drastically faster | *Battle Meditation-When critically wounded, melee and grenades recharge drastically faster | ||
*Focused Breathing-Sprinting reduces your dodge cooldown. Increased maximum sprint speed | *Focused Breathing-Sprinting reduces your dodge cooldown. Increased maximum sprint speed | ||
==Gunslinger== | ==Gunslinger== | ||
{{quote|A lone wolf who lives for the perfect shot.|Class Description}} | {{quote|A lone wolf who lives for the perfect shot.|Class Description}} | ||
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*Crowd-pleaser-Precision hits with your Golden Gun generate Orbs of Light for your allies. | *Crowd-pleaser-Precision hits with your Golden Gun generate Orbs of Light for your allies. | ||
*Line ‘Em Up-Precision hits with Golden Gun increase its damage and extend its duration. | *Line ‘Em Up-Precision hits with Golden Gun increase its damage and extend its duration. | ||
==Nightstalker== | ==Nightstalker== | ||
{{quote|Draw from the Void. Light the way.|Class Description}} | {{quote|Draw from the Void. Light the way.|Class Description}} | ||
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*'''Heart of the Pack''': Killing tethered enemies creates Orbs of Light and increases Mobility, Resilience, and Recovery for you and nearby allies. | *'''Heart of the Pack''': Killing tethered enemies creates Orbs of Light and increases Mobility, Resilience, and Recovery for you and nearby allies. | ||
*'''Moebius Quiver''': Shadowshot can be fired in rapid succession and deal bonus damage to tethered enemies. | *'''Moebius Quiver''': Shadowshot can be fired in rapid succession and deal bonus damage to tethered enemies. | ||
=Titan= | =Titan= | ||
==Sentinel== | ==Sentinel== | ||
{{quote|Valiant heart, unwavering resolve.|Class Description}} | {{quote|Valiant heart, unwavering resolve.|Class Description}} | ||
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*In The Trenches—Kills while surrounded by enemies reduce the cooldown of your Super. | *In The Trenches—Kills while surrounded by enemies reduce the cooldown of your Super. | ||
*Superior Arsenal—Grenade kills recharge your Grenade energy. | *Superior Arsenal—Grenade kills recharge your Grenade energy. | ||
==Striker== | ==Striker== | ||
{{quote|At close quarters a fist is better than any gun.|Class Description}} | {{quote|At close quarters a fist is better than any gun.|Class Description}} | ||
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*Aerial Strike−Fist of Havoc's damage increases the longer you are airborne. | *Aerial Strike−Fist of Havoc's damage increases the longer you are airborne. | ||
*Shoulder Charge−After sprinting for a short time, hurl yourself shoulder-first towards your target. | *Shoulder Charge−After sprinting for a short time, hurl yourself shoulder-first towards your target. | ||
==Sunbreaker== | ==Sunbreaker== | ||
{{quote|Forge the fury of undying suns.|Class Description}} | {{quote|Forge the fury of undying suns.|Class Description}} | ||
edits