A Guardian Rises/Walkthrough: Difference between revisions

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**'''Boss: Rahn, Devil Captain''' Rahn is an easy boss with a shield weak to arc damage. Use arc abilities and weapons to deplete his shield, then aim for the head to reduce his health. Rahn is capable of short range teleportation to keep your distance. Beware of Dregs, Vandals and Shanks also in the hanger who collectively can reduce your health, leaving you vulnerable to Rahn's attacks.
**'''Boss: Rahn, Devil Captain''' Rahn is an easy boss with a shield weak to arc damage. Use arc abilities and weapons to deplete his shield, then aim for the head to reduce his health. Rahn is capable of short range teleportation to keep your distance. Beware of Dregs, Vandals and Shanks also in the hanger who collectively can reduce your health, leaving you vulnerable to Rahn's attacks.
*You will need to clear out the room of all Fallen including the Fallen Captain. When you have killed all the Fallen you will trigger the ending cutscene.   
*You will need to clear out the room of all Fallen including the Fallen Captain. When you have killed all the Fallen you will trigger the ending cutscene.   
{Cutscene}
'''{Cutscene}'''
*The ghost pilots the ship and Guardian out of the hall while a Mysterious Guardian watches from the top of the building. The ship then drops the Ghost and Guardian in the Tower.  
*The ghost pilots the ship and Guardian out of the hall while a Mysterious Guardian watches from the top of the building. The ship then drops the Ghost and Guardian in the Tower.  
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{{Succession box
{{Succession box
|before= None
|before= None