Wrath of the Machine: Difference between revisions

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However, here is where things deviate from the first stage - as the Captains spawn, three random players will glow blue and receive an Empowered buff. The players with the Empowered buff cannot hold the cannons under almost any circumstance, as the Charge Lockout debuff will cripple your chances of effectively taking down Aksis' shield and stunning him afterwards. As the assignment is random, call out Empowerment, and where you are - if there is more than one player empowered on a certain side, have them swap places to a side that needs them, replacing a player that isn't empowered. While maintaining positions and clearing Shanks near the back on the right and left side, and hovering in between back middle and center middle for the center lane, the empowered players are to take the charges the Servitors drop and throw them at Aksis to destroy his shield. Meanwhile the cannon bearers are to drop their cannons at the middle in front of the stairs. Upon this being done, Aksis will teleport to one of four areas in the room - back right, back left, back middle or center middle. The nearest empowered player has roughly five seconds to jump on top of Aksis' glowing back and stun him, done by holding square for PS4 players and X for Xbox One players. This will leave him vulnerable and damage can be done, but do not use any hard-hitting weapons just yet. Empowerment also shifts with each stun and new players are affected - call out empowerment, where you are, and if any empowered players are needed on lanes that don't have them. Move quickly.
However, here is where things deviate from the first stage - as the Captains spawn, three random players will glow blue and receive an Empowered buff. The players with the Empowered buff cannot hold the cannons under almost any circumstance, as the Charge Lockout debuff will cripple your chances of effectively taking down Aksis' shield and stunning him afterwards. As the assignment is random, call out Empowerment, and where you are - if there is more than one player empowered on a certain side, have them swap places to a side that needs them, replacing a player that isn't empowered. While maintaining positions and clearing Shanks near the back on the right and left side, and hovering in between back middle and center middle for the center lane, the empowered players are to take the charges the Servitors drop and throw them at Aksis to destroy his shield. Meanwhile the cannon bearers are to drop their cannons at the middle in front of the stairs. Upon this being done, Aksis will teleport to one of four areas in the room - back right, back left, back middle or center middle. The nearest empowered player has roughly five seconds to jump on top of Aksis' glowing back and stun him, done by holding square for PS4 players and X for Xbox One players. This will leave him vulnerable and damage can be done, but do not use any hard-hitting weapons just yet. Empowerment also shifts with each stun and new players are affected - call out empowerment, where you are, and if any empowered players are needed on lanes that don't have them. Move quickly.


Aksis will do this twice more, and players must maintain their positions so they can stun him quickly. After the third stun, the true DPS phase begins - use the cannons to maximize your damage output, as well as tethers and Weapons of Light. The cannons alone do far more damage to Aksis than any gun in the game, but lay on heavy and sniper fire as fast and as hard as you can. After the third phase elapses, Aksis will trigger critical SIVA density, which you must avoid by retreating to one of the pillars of light in the back of the room, of which there are four in total. It is imperative that you must all gather on the same platform - if anyone else is on another platform by the time the wiping attack occurs, that platform will be used as well and there will be even less safe space to go to when Aksis tries to wipe again. Use the platform on the back left first, then use the others from there at the end of each new phase.
Aksis will do this twice more, and players must maintain their positions so they can stun him quickly. After the third stun, the true DPS phase begins - use the cannons to maximize your damage output, as well as tethers and Weapons of Light. The cannons alone do far more damage to Aksis than any gun in the game, but lay on heavy and sniper fire as fast and as hard as you can, if you do not have a cannon then if you have the exotic sword [[Dark-Drinker]] then it would be best to use that against Aksis in the third phase. After the third phase elapses, Aksis will trigger critical SIVA density, which you must avoid by retreating to one of the pillars of light in the back of the room, of which there are four in total. It is imperative that you must all gather on the same platform - if anyone else is on another platform by the time the wiping attack occurs, that platform will be used as well and there will be even less safe space to go to when Aksis tries to wipe again. Use the platform on the back left first, then use the others from there at the end of each new phase.


Again, the process needs to be repeated - clear adds continuously, call out and kill your Captains fast, have the cannon-bearers call out and eliminate the Servitors, have the Empowered players throw the SIVA charges at Aksis while holding position around the left, middle and right, and stun him as quickly as possible after he teleports, with players being sure to call out empowerment and where empowered players are needed if there is more than one in a certain area. Repeat this process, using the pillars at the back to shield you from the wipe.
Again, the process needs to be repeated - clear adds continuously, call out and kill your Captains fast, have the cannon-bearers call out and eliminate the Servitors, have the Empowered players throw the SIVA charges at Aksis while holding position around the left, middle and right, and stun him as quickly as possible after he teleports, with players being sure to call out empowerment and where empowered players are needed if there is more than one in a certain area. Repeat this process, using the pillars at the back to shield you from the wipe.
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