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'''Lightbearer Acolytes''' are [[Hive]] [[Acolytes]] who wield the [[Light]] and have a Hive [[Ghost]], allowing them to be endlessly resurrected so long as their Ghost is not destroyed. | '''Lightbearer Acolytes''' are [[Hive]] [[Acolytes]] who wield the [[Light]] and have a Hive [[Ghost]], allowing them to be endlessly resurrected so long as their Ghost is not destroyed. | ||
==Gameplay== | ==Gameplay== | ||
Lightbearer | Lightbearer Acolytes are the counterpart of the [[Hunter]] class of the [[Guardian]]s. Like them, they are able to dodge to the side to avoid incoming projectiles. They engage their foes with a [[Splinter]] as their weapon of choice, and can throw Scatter Grenades if the enemy is too far away or taking cover. Their eyes will normally shine white, but when their [[Super]] is fully charged, they will glow orange and are able to cast it at any time. Upon casting their Super, they can summon an array of floating knives before launching them at the enemy, dealing high damage as they explode on impact. They are able to use this ability three times before the Super times out, and in a fairly predictable pattern; leaping to either side and leaving a trail of knives before launching them, and then summoning them from over their head. | ||
Upon death, their Ghost will appear over them. This Ghost must be destroyed with a [[Finisher]] as soon as possible, or the Acolyte will be resurrected at full health and will have to be beaten again. | |||
==Variants== | ==Variants== |
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