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[[File:Destiny-GhostConstruct.png|thumb|325px|right|The Ghost construct.]]
[[File:Destiny-GhostConstruct.png|thumb|325px|right|The Ghost construct.]]
{{Quote|In its dying breath, the Traveler created the Ghosts...To seek out those who can wield its Light as a weapon. Guardians, to protect us, and do what the Traveler itself no longer can.|[[The Speaker]]}}
{{Quote|In its dying breath, the Traveler created the Ghosts...To seek out those who can wield its Light as a weapon. Guardians, to protect us, and do what the Traveler itself no longer can.|[[The Speaker]]}}
A '''Ghost''' is a piece of equipment issued to each [[Guardian]].<ref name= "E3 2013 Gamespot Interview">[http://www.youtube.com/watch?feature=player_embedded&v=Qx3NBtGA5Wc '''YouTube''': ''E3 2013 Gamespot Interview'']</ref> The Ghost serves as the player's companion and aide throughout their journey.
A '''Ghost''' is a sapient robotic drone created by the Traveler shortly after the [[Collapse]] with the purpose of locating, resurrecting, and supporting [[Guardian|an individual]] capable of wielding the [[Light]].


==Overview==
==Overview==
Appearing as a small, floating drone,<ref name = "E3 2013 Demo"/> Ghosts were created by the Traveler "with its dying breath", and have spent their time since the [[Collapse]] searching for their guardians. While Ghosts can revive their Guardian from death, Ghosts themselves are irreplaceable. The Ghost serves as a scout, librarian, and mechanic, waking ancient machinery and cracking ancient codes.<ref>'''Bungie (2014-6-12)''', ''Destiny: Alpha PlayStation 4, Activision Blizzard, [[Grimoire]]: [[Grimoire:Guardian#Ghosts|Ghosts]]''</ref> They seem to possess some degree of artificial intelligence, being able to converse with their masters in a very [[human]] manner.
After the Collapse, the wounded Traveler deliberately shed many other pieces of itself. These pieces understood intuitively that they had a mission to raise a companion from the dead, and created mechanical shells for themselves to search with. Every Ghost that exists was created in that moment; they are otherwise irreplaceable.<ref name = "Ghosts>'''Bungie (2014-6-12)''', ''Destiny: Alpha PlayStation 4, Activision Blizzard, [[Grimoire]]: [[Grimoire:Guardian#Ghosts|Ghosts]]''</ref>


Ghosts can support Guardians by performing certain actions such as illuminating darkened areas, repairing technology from the [[Golden Age]], informing Guardians of incoming hostile threats,<ref name = "E3 2013 Demo"/> and providing communications.<ref>'''Bungie (2014-7-17)''', ''Destiny: Beta PlayStation 4, Activision Blizzard, [[Calcutta-LR2A]] Weapon Description''</ref>
Every Ghost has a unique personality and identity, though not necessarily a name. This personality may be intended to complement that of the person they're meant to eventually revive.
 
When a Ghost revives someone, they are bonded together from that point forward. A "neural symbiosis" begins between them. Every Ghost has one specific person they are meant to revive; when the proper remains are found, the Ghost will know instinctively that this is the person they were intended to bond with. Many Ghosts have spent the time since the Collapse searching fruitlessly for this person. It is possible for a Ghost to revive or bond to someone other than their intended person, though this is extremely rare. In the worst case, the person's corpse may be irretrievably destroyed before they could be revived, leaving the Ghost's quest eternally unfinished.
 
On revival, the Ghost's chosen becomes a Light-bearing Guardian. For a Guardian, their Ghost serves as a companion, scout, librarian, and mechanic, waking ancient machinery and cracking ancient codes.<ref name = "Ghosts/> Ghosts can support Guardians by performing certain actions such as illuminating darkened areas, repairing technology from the [[Golden Age]], informing Guardians of incoming hostile threats,<ref name = "E3 2013 Demo"/> and providing communications.<ref>'''Bungie (2014-7-17)''', ''Destiny: Beta PlayStation 4, Activision Blizzard, [[Calcutta-LR2A]] Weapon Description''</ref> Most importantly, Ghosts may revive Guardians from death. As long as the Ghost survives, and barring special circumstances, Guardians are effectively immortal and may be resurrected fully intact from any death without consequences. Ghosts may also repair any injury a Guardian suffers in a matter of seconds.
 
Ghosts have no special control over their Guardians' actions, other than potentially withholding the resurrection of a Guardian who becomes dangerously erratic or monstrous.


[[Destiny 2]] reveals that Ghosts enter a temporary catatonic state when the [[Light]] is cut off from them. Much like their Guardians, the Lightless Ghosts are severely weakened and damaged. Worse, should the Guardians be killed, then they will be unable to resurrect them. Fortunately, the Guardians are able to regain their light from a broken shard of the Traveler in the [[European Dead Zone]].
[[Destiny 2]] reveals that Ghosts enter a temporary catatonic state when the [[Light]] is cut off from them. Much like their Guardians, the Lightless Ghosts are severely weakened and damaged. Worse, should the Guardians be killed, then they will be unable to resurrect them. Fortunately, the Guardians are able to regain their light from a broken shard of the Traveler in the [[European Dead Zone]].
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