Poor Reception: Difference between revisions

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[[Guardians]] must defend [[Golden Age]] machinery from being salvaged by the [[Fallen]] [[House of Dusk]].
[[Guardians]] must defend [[Golden Age]] machinery from being salvaged by the [[Fallen]] [[House of Dusk]].


==Story Details==
==Objectives==
*Find Feedback Source (Interrupted!).
:Investigate the feedback.
*Bypass the Barrier.
::Destroy a Fallen Shank and collect its core to find more information about the feedback problem.
*Defend Signal Antennae.
 
:Defend signal antenna
::Locating source.
:::[0-100]%
 
:Find feedback source.
::Find a way underground to search for the source of the Fallen jamming signal.


==Transcript==
==Transcript==
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::Find a way underground to search for the source of the Fallen jamming signal.
::Find a way underground to search for the source of the Fallen jamming signal.


:::::The player moves along the shore line in the direction of Trostland, finding a tunnel leading into the ''[[Scavenger's Den]]'' [[Lost Sector]].
'''Ghost''': This tunnel looks promising.
'''Ghost''': Fallen banners. We're definitely on the right track.
:Continue into the depths
::Descend deeper into Scavenger's Den to find the source of the Fallen jamming signal.
:::::The player enters the Den, finding it full of Fallen and their progression blocked by several barriers
:Bypass the barrier
::Defeat all enemies in the area to draw out the one responsible for the blocking barrier
:::::A "Voltaic Guard" [[Captain]] and several reinforcements enter from behind the barrier.
:Defeat the Captain
::Eliminate the Fallen that are protecting the blocking barrier
:::::The player kills the Captain, causing the barrier to collapse and permit further passage.
'''Ghost''': They're really built up down here. We need to remember this place after we retake the [[City]] - so we can clear it out for good.
'''Hawthorne''': Or we could let the Fallen have their creepy caves, and NOT sacrifice more people.
:Continue into the depths
::Descend deeper into Scavenger's Den to find the source of the Fallen jamming signal.
:::::The player continues into the cave system, fighting past more Fallen before finding their progression blocked by another barrier managed by another Voltaic Guard Captain.
:Defeat the Captain
::Eliminate the Fallen that are protecting the blocking barrier
:::::The player defeats the Captain.
'''Ghost''': With that shield down, I can finally get a reading on the source. It's close.
:Continue into the depths
::Descend deeper into Scavenger's Den to find the source of the Fallen jamming signal.


:::::The player continues through the cave. Progression is blocked by a web of trip mines which can either be carefully avoided or safely detonated at a distance. The player enters the end of the cave system, as a Skiff enters through the opening to the sky above, and deploys reinforcements.


'''Ghost''': This is it. Hold them off, and I'll use that Shank core to shut down the signal remotely.