Vault of Glass (raid)/Walkthrough: Difference between revisions

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The Vault of Glass can be broken up into multiple stages, each with a different puzzle and/or boss encounter. There are no objective markers or instructions on how to complete the Vault within the game. Note that the Raid may be entered by as little as one player, but six is recommended if not necessary to complete. The minimum recommended Level that players should be is 26 on Normal difficulty, and weapons that do [[Void]] damage are recommended, as they will come in handy for dropping [[Minotaur]] shields.
The Vault of Glass can be broken up into multiple stages, each with a different puzzle and/or boss encounter. There are no objective markers or instructions on how to complete the Vault within the game. Note that the Raid may be entered by as little as one player, but six is recommended if not necessary to complete. The minimum recommended Level that players should be is 26 on Normal difficulty, and weapons that do [[Void]] damage are recommended, as they will come in handy for dropping [[Minotaur]] shields.


On Hard Mode, revival is disabled. While inside darkness zones, fallen Guardians cannot be revived by their teammates. Anyone who dies will stay dead until the remaining team members complete the current raid phase or wipe and revert to the last checkpoint. [[Sunsinger]] [[Warlock]]s can still use [[Radiance]] to self-revive.
On Hard Mode, revival is disabled. While inside Darkness Zones, fallen Guardians cannot be revived by their teammates. Anyone who dies will stay dead until the remaining team members complete the current Raid phase or wipe and revert to the last checkpoint. [[Sunsinger]] [[Warlock]]s can still use [[Radiance]] to self-revive.


===Stage 1: Waking Ruins===
===Stage 1: Waking Ruins===