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'''Supremacy''' is an upcoming game mode for [[Crucible]]. In this mode, every time an enemy is killed, they drop a crest, which a player can pick up for extra points.<ref>[http://metro.co.uk/2016/08/25/destiny-rise-of-iron-hands-on-preview-and-interview-were-not-afraid-of-change-6090611/ Metro - ''Destiny: Rise Of Iron hands-on preview and interview – ‘We’re not afraid of change’]</ref> | '''Supremacy''' is an upcoming game mode for [[Crucible]]. In this mode, every time an enemy is killed, they drop a crest, which a player can pick up for extra points.<ref>[http://metro.co.uk/2016/08/25/destiny-rise-of-iron-hands-on-preview-and-interview-were-not-afraid-of-change-6090611/ Metro - ''Destiny: Rise Of Iron hands-on preview and interview – ‘We’re not afraid of change’]</ref> Respawn times are shorter than in other modes, and it is designed to encourage aggressive, mobile play. Three variations of the mode exist: | ||
*Standard: 6v6 PvP. | |||
*Mayhem: Abilities are constantly refreshed (e.g. grenades and supers). | |||
*Free-For-All: The player count is dropped to six. All players compete individually for crests. Crests can be stolen from other kills. | |||
Player score at the end of the match is based on crest pick-ups, crest denials, kill credits (getting the kill that dropped a crest), along with a traditional kill/death ratio.<ref>'''Game Informer #81:''' ''Destiny: Rise of Iron''</ref> | |||
==References== | ==References== |