Crota, Son of Oryx: Difference between revisions

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*The name "Crota" is also an uncommon surname in the USA.<ref>[http://search.ancestry.com/cgi-bin/sse.dll?gl=USFEDCEN&gsln=Crota&new=1&rank=1&redir=false '''Ancestry.com''' - ''Crota'']</ref>
*The name "Crota" is also an uncommon surname in the USA.<ref>[http://search.ancestry.com/cgi-bin/sse.dll?gl=USFEDCEN&gsln=Crota&new=1&rank=1&redir=false '''Ancestry.com''' - ''Crota'']</ref>
*Crota is the first Hive deity to appear in-game.
*Crota is the first Hive deity to appear in-game.
*In ''Shadowkeep'', instead of his "ghostly"-like form in ''Dark Below'', the [[Nightmare of Crota]] has a solid body that looks much like [[Thalnok, Fanatic of Crota]].
 
**The reason behind this as in the Crota's End, he was forced to consolidate power he had lost from a fight between a Knight of Oryx and one of Xivu Arath, whereas the Nightmare form appears as he did in the Great Disaster.
*Crota in the revamped raid looks quite different compared to the D1 version. This physical version in Destiny 2 might be what he’s supposed to look like in his throne world compared to the older ghostly form in the original Dark Below raid.
 
*Crota has possibly one of the highest kill counts of any enemy Humanity has fought, as he killed thousands of [[Guardian]]s in [[The Great Disaster]].
*Crota has possibly one of the highest kill counts of any enemy Humanity has fought, as he killed thousands of [[Guardian]]s in [[The Great Disaster]].
*The [[Escalation Protocol]] boss, [[Kathok, Roar of Xol]] uses the exact opposite mechanic as Crota.
*The [[Escalation Protocol]] boss, [[Kathok, Roar of Xol]] uses the exact opposite mechanic as Crota.
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