Forum:Fanfic Champions: Difference between revisions

(→‎Fanfic Classes: My turn...)
Line 23: Line 23:
*'''Nullifier''': Nullifier Champions, if they take enough damage, will project a mid-range suppression pulse that disables all of a [[Guardian]]’s abilities until they are killed, and will usually prefer to attack from a mid-range distance for the pulse to be effective. To prevent this, players must bring Anti-Nullifier rounds to stun the Champion and allow it to be damaged without the chance of it retaliating with the pulse.
*'''Nullifier''': Nullifier Champions, if they take enough damage, will project a mid-range suppression pulse that disables all of a [[Guardian]]’s abilities until they are killed, and will usually prefer to attack from a mid-range distance for the pulse to be effective. To prevent this, players must bring Anti-Nullifier rounds to stun the Champion and allow it to be damaged without the chance of it retaliating with the pulse.


*'''Invincible''': Invincible Champions, one of the most powerful and harder bosses. This enemies are similar to the Unstoppable, but equiped with big and heavy, black armor plating, and marked with red tendrils, shaped like a "X". This bosses are completely immune and their weapons can take a massive chunk of a player's health and if low-leveled, the player can be killed in a one-shot, because of this, they are extremely rare to see. But in order to defeat this abominations, player must used Anti-Invincible rounds, which can stun them, however after being hit with that weapon, they will re-double their efforts, meaning it will only work again, if shot at their weak-spot. These boss are very slow as well  
*'''Invincible''': Invincible Champions, one of the most powerful and harder bosses. This enemies are similar to the Unstoppable, but equiped with big and heavy, black armor plating, and marked with red tendrils, shaped like a "X". This bosses are completely immune and their weapons can take a massive chunk of a player's health and if low-leveled, the player can be killed in a one-shot, because of this, they are extremely rare to see. But in order to defeat this abominations, player must used Anti-Invincible rounds, which can stun them, however after being hit with that weapon, they will re-double their efforts, meaning it will only work again, if shot at their weak-spot. These boss are very slow as well
 
*'''Adaptive:''' Adaptives have the ability to drastically reduce all incoming damage types as they take damage from said damage type, eventually turning into damage immunity. As the Champion fully adapts to a damage type dealt to it, the damage type of their current weapon changes to the damage type they adapted to, with the chance to inflict a status affect depending on the damage type (staggering for kinetic, blindness for Arc, burning for Solar, increased damage vulnerability for Void, and complete loss of motion for Stasis). If the player uses a fully adapted damage type against the Champion, it will regain a portion of its health and gain increased damage depending on how much damage would've been dealt to it if it were vulnerable. Using Anti-Adaptive rounds will stun them, but it will not get rid of any damage adaptations.
 
*'''Chimera:''' Chimera Champions are boss enemies that randomly cycle through all possible Champion abilities. The lower their health, the stronger their abilities get. They can be stunned using Anti-Chimera rounds.


==List of Champions==
==List of Champions==