Savathûn's Song: Difference between revisions

(Changing to past tense as Titan has been sunset. Adding trivia)
Tag: Mobile edit
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==Gameplay==
==Gameplay==
Savathun's Song would initially be resting in its crystal casing, where it would be immune to all damage. Breaking the crystal beneath awakened it and the encounter begun. The attack pattern was quite simple, with Savathun's Song selecting a single player of the team to focus on, and shooting a constant stream of Void blasts at them, switching periodically.
Savathun's Song will initially be resting in its crystal casing, where it will be immune to all damage. Breaking the crystal beneath will awaken it and begin the encounter. The attack pattern is quite simple, with Savathun's Song selecting a single player of the team to focus on, shooting a constant stream of Void blasts at them, switching periodically.


As its health was depleted, it would periodically vanish and then teleport just like [[Alak-Hul, the Darkblade]] if not killed fast enough. Its weak spots, the eye and the bright yellow 'crack' on the back of the center orb, were be open to attack until its health reduced by one-third; once this happened, it retracted its protective casing, giving it full immunity once again. Savathun's Song would then only come out to attack again when the [[Hive]] reinforcements it summoned were killed. When its health was reduced by another third, it summoned 3 [[Ogre]]s to assist it. Once it neared death, about ten percent health, Savathun's Song would fully shield itself in a [[Void]] barrier, still being able to attack from the safety of the barrier, with two [[Wizards]] spawning alongside to ward off player advances. The only way to disable this barrier was to insert a [[Void]] charge beneath it by killing a [[Savathun's Handmaiden]] [[Wizard]]. It would then teleport back to the main area and continued to attack until killed.
As its health is depleted, it will periodically vanish and then teleport just like [[Alak-Hul, the Darkblade]] if not killed fast enough. Its weak spots, the eye and the bright yellow 'crack' on the back of the center orb, will be open to attack until its health reduced by one-third; once this happens, it will retract its protective casing, giving it full immunity. Savathun's Song will only come out to attack again when the [[Hive]] reinforcements it summons have been killed. When its health is reduced by another third, it will summon 3 [[Ogre]]s to make it more difficult to clear the adds. These [[Ogre]]s are very dangerous and must be killed quickly. After a short while, Savathun's Song will fully shield itself in a [[Void]] barrier, except it can attack from the safety of the barrier, with 2 [[Wizards]] spawning alongside to ward off player advances. The only way to disable this barrier is to insert a [[Void]] charge beneath it by killing a [[Savathun's Handmaiden]] [[Wizard]]. It will then teleport back to the main area and will continue to attack until killed.


Savathun's Song also possessed a second attack that it used less frequently; a distinct, metallic noise signaled the Song summoning six explosive Void projectiles and launching them at a single [[Guardian]]. Unlike the regular stream of energy bolts, these explosive projectiles would seek around cover (similar to a [[Taken Centurion]]'s Axion Darts) and all six were able to easily kill a Guardian if they connect. The fireteam were able to shoot them down fairly easily, however. When killed, the [[Shrieker]] exploded, with the core still intact and falling to the floor, its Void energy sapped, and marking the end of the Strike.
Savathun's Song also possesses a second attack that it uses less frequently; a distinct, metallic noise will signal the Song summoning six explosive Void projectiles and launching them at a single [[Guardian]]. Unlike the regular stream of energy bolts, these explosive projectiles will seek around cover (similar to a [[Taken Centurion]]'s Axion Darts) and all six can kill a Guardian if they connect. The fireteam can shoot them down fairly easily. When killed, the [[Shrieker]] will explode, with the core still intact. Larger chunks of the shell can hurt or kill players when they initially fly off after killing the boss, although this is not a common occurrence.


==Trivia==
==Trivia==