Doubles: Difference between revisions

No change in size ,  2 years ago
m
Text replacement - " Modes==" to " modes=="
No edit summary
m (Text replacement - " Modes==" to " modes==")
 
Line 9: Line 9:
Team play is important, and with revives being part of the gametype staying together is recommended. Since their are only two enemies, the risk of being flanked is very low, as a lone enemy will can be picked off very quickly by two players. While reviving is important, it's not worth dying over, and novice players will rush into for a revive, getting themselves and their revived teammate killed. Moving together to relics in the Salvage variant of the mode is important, and choosing how to either defend or attack the relic is vital.  
Team play is important, and with revives being part of the gametype staying together is recommended. Since their are only two enemies, the risk of being flanked is very low, as a lone enemy will can be picked off very quickly by two players. While reviving is important, it's not worth dying over, and novice players will rush into for a revive, getting themselves and their revived teammate killed. Moving together to relics in the Salvage variant of the mode is important, and choosing how to either defend or attack the relic is vital.  


==Related Modes==
==Related modes==
*[[Crimson Days#Crimson_Doubles|Crimson Doubles]]
*[[Crimson Days#Crimson_Doubles|Crimson Doubles]]
*[[Doubles Skirmish]]
*[[Doubles Skirmish]]