Forum:Primus Tho'urgh: Difference between revisions

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|mass=  
|mass=  
|weapon= Modified [[Heavy Slug Thrower]] <br> Modified Missile Swarms <br> Cabal Magma Spigot <br> Cabal Greatblade
|weapon= Modified [[Heavy Slug Thrower]] <br> Modified Missile Swarms <br> Cabal Magma Spigot <br> Cabal Greatblade
|ability= Force Barricade <br> Knockback Effect <br> Shocking Debuff <br> Blindness Effect <br> Paralysis Effect <br> Burning Debuff <br> Poison Debuff <br> Suppression Effect <br> Blackout Effect <br> Relapse Effect <br> Sundered Effect <br> Bleedout Effect <br> Redness Effect <br> Marked Debuff <br> Toxin Overdose <br> Turret Detonation <br> Cabal Flame Jets <br> High Durability <br> Berserker Rage <br> Mega Quake <br> Summon Cabal
|ability= Force Barricade <br> Knockback Effect <br> Shocking Debuff <br> Blindness Effect <br> Paralysis Effect <br> Burning Debuff <br> Poison Debuff <br> Suppression Effect <br> Blackout Effect <br> Relapse Effect <br> Sundered Effect <br> Bleedout Effect <br> Redness Effect <br> Marked Debuff <br> Toxin Overdose <br> Turret Detonation <br> Cabal Flame Jets <br> Charge Detonation <br> High Durability <br> Berserker Rage <br> Mega Quake <br> Summon Cabal
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===Force Barricade===
===Force Barricade===
Initially, Tho'urgh will be completely shielded from damage due to his Force Barricade, and he will unleash all his ranged attacks from inside. Anyone who gets too close to this barricade will be knocked back across the room and into greater dangers, namely a wall or other obstacles. Destroying this barrier will require a special buff that is acquired through a specific sequence of mechanics. First, there will be poison gas turrets that must be destroyed. Failing to do so will fill the room with a toxin overdose, killing the entire team. Destroying the turrets in the wrong order will cause a turret detonation that will instantly wipe the whole team. Each time a turret is destroyed, a [[Solar]] energy charge will drop. When these charges are picked up, Cabal reinforcements will appear, including an Overcharge Centurion, who be completely shielded from damage. The only way he can be damaged is by inserting the energy charges into their respective panels. Inserting a charge into the wrong panel will activate a flame jet, which will cause serious damage to anyone that steps on it. When all the charges are inserted in their respective panels, the Overcharge Centurion is able to be killed, and he will drop a grenade relic upon death. This grenade is the only way to bring down Tho'urgh's barricade. The thrower gets the "Armor Breaker" buff instantly upon hitting the barricade, and there will be an aura around them that others can enter to gain full damage capability. The buff will last 40 seconds.
Initially, Tho'urgh will be completely shielded from damage due to his Force Barricade, and he will unleash all his ranged attacks from inside. Anyone who gets too close to this barricade will be knocked back across the room and into greater dangers, namely a wall or other obstacles. Destroying this barrier will require a special buff that is acquired through a specific sequence of mechanics. First, there will be poison gas turrets that must be destroyed. Failing to do so will fill the room with a toxin overdose, killing the entire team. Destroying the turrets in the wrong order will cause a turret detonation that will instantly wipe the whole team. Each time a turret is destroyed, a [[Solar]] energy charge will drop. When these charges are picked up, Cabal reinforcements will appear, including an Overcharge Centurion, who be completely shielded from damage. The only way he can be damaged is by inserting the energy charges into their respective panels. Inserting a charge into the wrong panel will activate a flame jet, which will cause serious damage to anyone that steps on it, and taking too long to do anything will result in a charge detonation, which will once again instantly kill the entire team. When all the charges are inserted in their respective panels, the Overcharge Centurion is able to be killed, and he will drop a grenade relic upon death. This grenade is the only way to bring down Tho'urgh's barricade. The thrower gets the "Armor Breaker" buff instantly upon hitting the barricade, and there will be an aura around them that others can enter to gain full damage capability. The buff will last 40 seconds.


===Damage Phase===
===Damage Phase===