Spire of the Watcher: Difference between revisions

Removing "meta," damage should not be dictated by them and should be based on player's own preference and not of others.
m (Forgot to remove stub template)
(Removing "meta," damage should not be dictated by them and should be based on player's own preference and not of others.)
Tag: Mobile edit
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*Platform 4's circuit starts with a node on the ground on the lower level, which then goes to a node right under the corner where it connects with the central structure, before going up to the right and then left sides of the platform.
*Platform 4's circuit starts with a node on the ground on the lower level, which then goes to a node right under the corner where it connects with the central structure, before going up to the right and then left sides of the platform.


Once all fuel rods have been revealed, Akelous will move in front of the latest one that was activated and reveal several eyes which must be destroyed to begin damaging it. The damage phase has already begun by this point so it is important to destroy the eyes quickly to have more time to deal actual damage. Recommended weapons for this purpose include [[Submachine Gun]]s for their high fire rate and damage, and [[Fusion Rifle]]s for their ability to destroy multiple eyes in a single sweeping burst. Once all eyes are destroyed Akelous will begin moving back towards the center and be stripped of its armor, revealing its radiolarian core weakpoint which should be targeted with a heavy weapon capable of precision hits such as a [[Linear Fusion Rifle]] or [[Machine Gun]]. At the end of the damage phase Akelous will emit a Repulsion blast which can knock players off the Spire or into objects while also dealing damage on its own, which can be avoided by taking cover or going behind Akelous. If Akelous has not yet been destroyed, players must repeat the Arc circuit activations another time.
Once all fuel rods have been revealed, Akelous will move in front of the latest one that was activated and reveal several eyes which must be destroyed to begin damaging it. The damage phase has already begun by this point so it is important to destroy the eyes quickly to have more time to deal actual damage. Recommended weapons for this purpose include [[Submachine Gun]]s for their high fire rate and damage, and [[Fusion Rifle]]s for their ability to destroy multiple eyes in a single sweeping burst. Once all eyes are destroyed Akelous will begin moving back towards the center and be stripped of its armor, revealing its radiolarian core weakpoint. At the end of the damage phase Akelous will emit a Repulsion blast which can knock players off the Spire or into objects while also dealing damage on its own, which can be avoided by taking cover or going behind Akelous. If Akelous has not yet been destroyed, players must repeat the Arc circuit activations another time.


Once Akelous is defeated, the loot chest will spawn in the center of the arena by the newly-opened door back into the Spire.
Once Akelous is defeated, the loot chest will spawn in the center of the arena by the newly-opened door back into the Spire.
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*The front-right circuit also has a straightforward path into the reactor core but will then have two nodes in the bottomless pit. The first of the two can be seen right after following the circuit into the core but the next one requires a player to jump onto the central walkway to see clearly, before jumping back to the perimeter of the room to activate a node on the side of a machine.
*The front-right circuit also has a straightforward path into the reactor core but will then have two nodes in the bottomless pit. The first of the two can be seen right after following the circuit into the core but the next one requires a player to jump onto the central walkway to see clearly, before jumping back to the perimeter of the room to activate a node on the side of a machine.


Once all circuits have been completed with Persys inside the core, players must evacuate the reactor door before it is sealed and refresh their Arctrician buff by killing the Conduit Minotaurs still present in the starting room. Players must then activate the nodes of the red Arc circuit which are located on the inside sides of the pillars, and one on top of the main door. Once complete, the reactor purge occurs and Persys will exit the core ready to be damaged. Persys does not have a very long damage phase and the small radiolarian core weakpoint typical of [[Wyvern]]s like it. While precision heavy weapons will work, many players prefer to use [[Rocket Launcher]]s and their [[Super]]s to deal more consistent damage while avoiding attacks from Persys. If Persys is not defeated by the end of the damage phase it will overcharge its shields and the reactor purge will need to be repeated.
Once all circuits have been completed with Persys inside the core, players must evacuate the reactor door before it is sealed and refresh their Arctrician buff by killing the Conduit Minotaurs still present in the starting room. Players must then activate the nodes of the red Arc circuit which are located on the inside sides of the pillars, and one on top of the main door. Once complete, the reactor purge occurs and Persys will exit the core ready to be damaged. Persys does not have a very long damage phase and the small radiolarian core weakpoint typical of [[Wyvern]]s like it. If Persys is not defeated by the end of the damage phase it will overcharge its shields and the reactor purge will need to be repeated.


Once Persys is defeated, the final chest will appear and the Dungeon will be complete.
Once Persys is defeated, the final chest will appear and the Dungeon will be complete.