Ability: Difference between revisions

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{{quote|Spread your wings and set the sky ablaze.|Class Description}}
{{quote|Spread your wings and set the sky ablaze.|Class Description}}


===Set 1 - Grenade Abilities===
===Set 1 - Grenade abilities===
*Solar Grenade—A grenade that creates a flare of Solar Light which continually damages enemies trapped inside.
*Solar Grenade—A grenade that creates a flare of Solar Light which continually damages enemies trapped inside.
*Firebolt Grenade—A grenade that unleashes bolts of Solar Light at nearby enemies.
*Firebolt Grenade—A grenade that unleashes bolts of Solar Light at nearby enemies.
*Fusion Grenade—An explosive grenade that causes bonus damage when attached to its target.
*Fusion Grenade—An explosive grenade that causes bonus damage when attached to its target.


===Set 2 - Movement Abilities===
===Set 2 - Movement abilities===
*Balanced Glide—Glide jump ability provides bonuses to both speed and control.
*Balanced Glide—Glide jump ability provides bonuses to both speed and control.
*Focused Burst—Glide jump ability provides an initial burst of speed.
*Focused Burst—Glide jump ability provides an initial burst of speed.
*Controlled Glide—Glide jump ability provides better directional control while in the air.
*Controlled Glide—Glide jump ability provides better directional control while in the air.


===Set 3 - Super Ability===
===Set 3 - Super ability===
*'''[[Daybreak]]'''—The user weaves Solar Light into a blade which can fire wide waves of Solar and gains wings made of Solar, allowing for greater jumping capability.
*'''[[Daybreak]]'''—The user weaves Solar Light into a blade which can fire wide waves of Solar and gains wings made of Solar, allowing for greater jumping capability.
*'''Well of Radiance'''-The user plunges the Daybreak into the ground, generating an area of bright Solar energy that rapidly restores allies' health and overshield.
*'''Well of Radiance'''-The user plunges the Daybreak into the ground, generating an area of bright Solar energy that rapidly restores allies' health and overshield.


===Set 4 - Class Abilities===
===Set 4 - Class abilities===
*Healing Rift—Conjure a well of Light that continually heals those inside it.
*Healing Rift—Conjure a well of Light that continually heals those inside it.
*Empowering Rift—Conjure a well of Light that increases the attack power of those inside it.
*Empowering Rift—Conjure a well of Light that increases the attack power of those inside it.
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{{quote|From the smallest atoms bloom the greatest explosions.|Class Description}}
{{quote|From the smallest atoms bloom the greatest explosions.|Class Description}}


===Set 1 - Grenade Abilities===
===Set 1 - Grenade abilities===
*Vortex Grenade: A grenade that creates a vortex which continuously damages enemies trapped inside.
*Vortex Grenade: A grenade that creates a vortex which continuously damages enemies trapped inside.
*Scatter Grenade: A grenade that splits into multiple submunitions that cover a large area upon detonation.
*Scatter Grenade: A grenade that splits into multiple submunitions that cover a large area upon detonation.
*Axion Bolt: A bolt of Void Light that forks into smaller bolts which seek out enemies.
*Axion Bolt: A bolt of Void Light that forks into smaller bolts which seek out enemies.


===Set 2 - Movement Abilities===
===Set 2 - Movement abilities===
*Strafe Glide: Upgrades Glide for better directional control.
*Strafe Glide: Upgrades Glide for better directional control.
*Burst Glide: Upgrades Glide for strong speed boosts.
*Burst Glide: Upgrades Glide for strong speed boosts.
*Blink: Replaces Glide with short distance teleportation.
*Blink: Replaces Glide with short distance teleportation.


===Set 3 - Super Ability===
===Set 3 - Super ability===
*'''[[Nova Bomb]]'''-The user hurls an explosive bolt of Void Light at the enemy, disintegrating those caught within its blast.
*'''[[Nova Bomb]]'''-The user hurls an explosive bolt of Void Light at the enemy, disintegrating those caught within its blast.
*'''Nova Warp'''-The user becomes enveloped in Void energy and gains the ability to rapidly teleport charge a massive ball of Void which can explode in a missive burst.
*'''Nova Warp'''-The user becomes enveloped in Void energy and gains the ability to rapidly teleport charge a massive ball of Void which can explode in a missive burst.


===Set 4 - Class Abilties===
===Set 4 - Class abilities===
*Healing Rift: Conjure a well of Light that continuously heals those inside it. Grants an Overshield at full health.
*Healing Rift: Conjure a well of Light that continuously heals those inside it. Grants an Overshield at full health.
*Empowering Rift: Conjure a well of Light that increases weapon damage for those inside it.
*Empowering Rift: Conjure a well of Light that increases weapon damage for those inside it.
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{{quote|Harmony within, hurricane without.|Class Description}}
{{quote|Harmony within, hurricane without.|Class Description}}


===Set 1 - Grenade Abilities===
===Set 1 - Grenade abilities===
*'''Arcbolt Grenade''': Chains bolts of lightning to nearby enemies.
*'''Arcbolt Grenade''': Chains bolts of lightning to nearby enemies.
*'''Pulse Grenade''': Continuously damages enemies in its radius.
*'''Pulse Grenade''': Continuously damages enemies in its radius.
*'''Storm Grenade''': Calls forth a focused lightning bolt.
*'''Storm Grenade''': Calls forth a focused lightning bolt.


===Set 2 - Movement Abilities===
===Set 2 - Movement abilities===
*'''Balanced Glide''': Glide gets bonuses to both control and speed.
*'''Balanced Glide''': Glide gets bonuses to both control and speed.
*'''Focused Burst''': Glide gets an initial burst of speed.
*'''Focused Burst''': Glide gets an initial burst of speed.
*'''Controlled Glide''': Glide gets better directional control.
*'''Controlled Glide''': Glide gets better directional control.


===Set 3 - Super Ability===
===Set 3 - Super ability===
*'''[[Stormtrance]]'''-The user is enveloped in arc energy and is able to chain Arc lightning to nearby enemies from their hands.
*'''[[Stormtrance]]'''-The user is enveloped in arc energy and is able to chain Arc lightning to nearby enemies from their hands.
*'''Chaos Reach'''-The user fires a massive beam of Arc from their hand.
*'''Chaos Reach'''-The user fires a massive beam of Arc from their hand.


===Set 4 - Class Abilities===
===Set 4 - Class abilities===
*'''Healing Rift''': A well of Light that continuously heals those inside it.
*'''Healing Rift''': A well of Light that continuously heals those inside it.
*'''Empowering Rift''': A well of Light that increases the weapon damage of those inside it.
*'''Empowering Rift''': A well of Light that increases the weapon damage of those inside it.
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{{quote|Flow like lightning. Strike like thunder.|Class Description}}
{{quote|Flow like lightning. Strike like thunder.|Class Description}}


===Set 1 - Grenade Abilities===
===Set 1 - Grenade abilities===
*Skip grenade-A grenade which splits on impact, creating multiple projectiles which seek enemies.
*Skip grenade-A grenade which splits on impact, creating multiple projectiles which seek enemies.
*Flux Grenade-An explosive grenade which deals additional damage when attached to enemies.
*Flux Grenade-An explosive grenade which deals additional damage when attached to enemies.
*Arcbolt Grenade-A grenade that chains bolts of lightning to nearby enemies.
*Arcbolt Grenade-A grenade that chains bolts of lightning to nearby enemies.


===Set 2 - Movement Abilities===
===Set 2 - Movement abilities===
*High Jump-Upgrades Double Jump with even greater height.
*High Jump-Upgrades Double Jump with even greater height.
*Strafe Jump-Upgrades Double Jump with better directional control while in the air.
*Strafe Jump-Upgrades Double Jump with better directional control while in the air.
*Triple Jump-Upgrades Double Jump with a third jump.
*Triple Jump-Upgrades Double Jump with a third jump.


===Set 3 - Super Ability===
===Set 3 - Super ability===
*'''[[Arc Staff]]'''-The user conjures a polearm infused with [[Arc]] electricity that can be used to rapidly slice enemies while maneuvering around the battlefield.
*'''[[Arc Staff]]'''-The user conjures a polearm infused with [[Arc]] electricity that can be used to rapidly slice enemies while maneuvering around the battlefield.
*'''Whirling Guard'''-The user creates the Arc Staff but can now spin it in front of them to deflect enemy attacks in exchange for less active time and damage.
*'''Whirling Guard'''-The user creates the Arc Staff but can now spin it in front of them to deflect enemy attacks in exchange for less active time and damage.


===Set 4 - Class Abilities===
===Set 4 - Class abilities===
*Marksman Dodge-Automatically reload your equipped weapon while dodging
*Marksman Dodge-Automatically reload your equipped weapon while dodging
*Gambler’s Dodge-Dodging near enemies generates Melee energy
*Gambler’s Dodge-Dodging near enemies generates Melee energy
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{{quote|A lone wolf who lives for the perfect shot.|Class Description}}
{{quote|A lone wolf who lives for the perfect shot.|Class Description}}


===Set 1 - Grenade Abilities===
===Set 1 - Grenade abilities===
*Incendiary grenade-An explosive grenade that catches enemies on fire, causing additional damage over time.
*Incendiary grenade-An explosive grenade that catches enemies on fire, causing additional damage over time.
*Swarm Grenade-A grenade that detonates on impact, releasing multiple drones that seek nearby enemies.
*Swarm Grenade-A grenade that detonates on impact, releasing multiple drones that seek nearby enemies.
*Tripmine Grenade-An explosive grenade that sticks to surfaces and and detonates when enemies pass through its laser trigger.
*Tripmine Grenade-An explosive grenade that sticks to surfaces and and detonates when enemies pass through its laser trigger.


===Set 2 - Movement Abilities===
===Set 2 - Movement abilities===
*High Jump-Upgrades Double Jump with even greater height.
*High Jump-Upgrades Double Jump with even greater height.
*Strafe Jump-Upgrades Double Jump with better directional control while in the air.
*Strafe Jump-Upgrades Double Jump with better directional control while in the air.
*Triple Jump-Upgrades Double Jump with a third jump.
*Triple Jump-Upgrades Double Jump with a third jump.


===Set 3 - Super Ability===
===Set 3 - Super ability===
*'''[[Golden Gun]]'''—The user summons a flaming pistol which disintegrates enemies with Solar Light
*'''[[Golden Gun]]'''—The user summons a flaming pistol which disintegrates enemies with Solar Light
*'''Blade Barrage'''-The user summons and throws dozens of explosive Solar knives
*'''Blade Barrage'''-The user summons and throws dozens of explosive Solar knives


===Set 4 - Class Abilities===
===Set 4 - Class abilities===
*Marksman Dodge-Automatically reload your equipped weapon while dodging
*Marksman Dodge-Automatically reload your equipped weapon while dodging
*Gambler’s Dodge-Dodging near enemies generates Melee energy
*Gambler’s Dodge-Dodging near enemies generates Melee energy
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{{quote|Draw from the Void. Light the way.|Class Description}}
{{quote|Draw from the Void. Light the way.|Class Description}}


===Set 1 - Grenade Abilities===
===Set 1 - Grenade abilities===
*'''Vortex Grenade''': Creates a vortex that continuously damages enemies trapped inside.
*'''Vortex Grenade''': Creates a vortex that continuously damages enemies trapped inside.
*'''Spike Grenade''': Attaches to any surface and emits a damaging torrent of Void Light.
*'''Spike Grenade''': Attaches to any surface and emits a damaging torrent of Void Light.
*'''Voidwall Grenade''': Creates a horizontal burning wall of Void Light.
*'''Voidwall Grenade''': Creates a horizontal burning wall of Void Light.


===Class Ability===
===Class ability===
*'''Marksman's Dodge''': Dodging automatically reloads your equipped weapon.
*'''Marksman's Dodge''': Dodging automatically reloads your equipped weapon.
*'''Gambler's Dodge''': Dodging near enemies recharges melee energy.
*'''Gambler's Dodge''': Dodging near enemies recharges melee energy.


===Set 2 - Movement Abilities===
===Set 2 - Movement abilities===
*'''High Jump''': Upgrades Double Jump to reach greater height.
*'''High Jump''': Upgrades Double Jump to reach greater height.
*'''Strafe Jump''': Upgrades Double Jump with better directional control.
*'''Strafe Jump''': Upgrades Double Jump with better directional control.
*'''Triple Jump''': Upgrades Double Jump with an extra midair jump.
*'''Triple Jump''': Upgrades Double Jump with an extra midair jump.


===Set 3 - Super Ability===
===Set 3 - Super ability===
*'''[[Shadowshot]]'''—The user summons a Void bow who's arrows tether foes to a Void Anchor, slowing, weakening and suppressing them for you and your allies
*'''[[Shadowshot]]'''—The user summons a Void bow who's arrows tether foes to a Void Anchor, slowing, weakening and suppressing them for you and your allies
*'''Spectral Blades'''-The user summons two Void short blades while going invisible to attack enemies from in and out of the shadows
*'''Spectral Blades'''-The user summons two Void short blades while going invisible to attack enemies from in and out of the shadows


===Set 4 - Class Abilities===
===Set 4 - Class abilities===
*'''Marksman's Dodge''': Dodging automatically reloads your equipped weapon.
*'''Marksman's Dodge''': Dodging automatically reloads your equipped weapon.
*'''Gambler's Dodge''': Dodging near enemies recharges melee energy
*'''Gambler's Dodge''': Dodging near enemies recharges melee energy
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{{quote|Valiant heart, unwavering resolve.|Class Description}}
{{quote|Valiant heart, unwavering resolve.|Class Description}}


===Set 1 - Grenade Abilities===
===Set 1 - Grenade abilities===
*Magnetic Grenade—An explosive grenade that attaches to enemies and detonates twice.
*Magnetic Grenade—An explosive grenade that attaches to enemies and detonates twice.
*Voidwall Grenade—A grenade that creates a horizontal wall of burning Void energy.
*Voidwall Grenade—A grenade that creates a horizontal wall of burning Void energy.
*Suppressor Grenade—An explosive grenade that temporarily suppresses enemy abilities.
*Suppressor Grenade—An explosive grenade that temporarily suppresses enemy abilities.


===Set 2 - Movement Abilities===
===Set 2 - Movement abilities===
*High Lift—Upgrades Lift for higher vertical reach.
*High Lift—Upgrades Lift for higher vertical reach.
*Strafe Lift—Upgrades Lift for more directional control.
*Strafe Lift—Upgrades Lift for more directional control.
*Catapult Lift—Upgrades Lift for a strong initial momentum burst.
*Catapult Lift—Upgrades Lift for a strong initial momentum burst.


===Set 3 - Super Ability===
===Set 3 - Super ability===
*'''[[Sentinel Shield]]'''—The user forms a Void shield that can bash enemies in melee range and be thrown from a distance as a projectile.
*'''[[Sentinel Shield]]'''—The user forms a Void shield that can bash enemies in melee range and be thrown from a distance as a projectile.
*'''Banner Shield'''-The user forms the Sentinel Shield but with an enhanced shielding ability and longer transformation time in exchange for less damage.
*'''Banner Shield'''-The user forms the Sentinel Shield but with an enhanced shielding ability and longer transformation time in exchange for less damage.


===Set 4 - Class Abilities===
===Set 4 - Class abilities===
*Towering Barricade—A large barrier that can be used for cover or to seal off dangerous areas for a short time.
*Towering Barricade—A large barrier that can be used for cover or to seal off dangerous areas for a short time.
*Rally Barricade—A small barrier that can be peeked over while aiming down sights and instantly reloads your equipped weapon when taking cover.
*Rally Barricade—A small barrier that can be peeked over while aiming down sights and instantly reloads your equipped weapon when taking cover.
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*'''Thundercrash'''-The user is enveloped in Arc in energy and propels themselves quickly towards their target.
*'''Thundercrash'''-The user is enveloped in Arc in energy and propels themselves quickly towards their target.


===Set 4 - Class Abilities===
===Set 4 - Class abilities===
*Towering Barricade−A large barrier that can be used for cover or to seal off dangerous areas for a short time.
*Towering Barricade−A large barrier that can be used for cover or to seal off dangerous areas for a short time.
*Rally Barricade−A small barrier that can be peeked over while aiming down sights and instantly reloads your equipped weapon when taking cover.
*Rally Barricade−A small barrier that can be peeked over while aiming down sights and instantly reloads your equipped weapon when taking cover.
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{{quote|Forge the fury of undying suns.|Class Description}}
{{quote|Forge the fury of undying suns.|Class Description}}


===Set 1 - Grenade Abilities===
===Set 1 - Grenade abilities===
*'''Incendiary Grenade''': An explosive grenade that catches enemies in its radius on fire.
*'''Incendiary Grenade''': An explosive grenade that catches enemies in its radius on fire.
*'''Thermite Grenade''': A grenade that sends forth a line of fire.
*'''Thermite Grenade''': A grenade that sends forth a line of fire.
*'''Fusion Grenade''': A grenade that deals bonus damage when attached to enemies.
*'''Fusion Grenade''': A grenade that deals bonus damage when attached to enemies.


===Set 2 - Movement Abilities===
===Set 2 - Movement abilities===
*'''High Lift''': Upgrades Lift to reach greater heights.
*'''High Lift''': Upgrades Lift to reach greater heights.
*'''Straft Lift''': Upgrades Lift to provide better directional control.
*'''Straft Lift''': Upgrades Lift to provide better directional control.
*'''Catapult Lift''': Upgrades Lift to provide a strong initial burst of speed.
*'''Catapult Lift''': Upgrades Lift to provide a strong initial burst of speed.


===Set 3 - Super Ability===
===Set 3 - Super ability===
*'''[[Hammer of Sol]]'''-The user summons forth a flaming hammer that can be thrown at enemies.
*'''[[Hammer of Sol]]'''-The user summons forth a flaming hammer that can be thrown at enemies.
*'''Burning Maul'''-The user creates a large maul of Solar flames that can that can be swung in a circle or fire a stream of Solar energy explodes when it reaches a wall or opponent.
*'''Burning Maul'''-The user creates a large maul of Solar flames that can that can be swung in a circle or fire a stream of Solar energy explodes when it reaches a wall or opponent.


===Set 4 - Class Abilities===
===Set 4 - Class abilities===
*'''Towering Barricade''': A large barrier that seals off dangerous areas for a short time.
*'''Towering Barricade''': A large barrier that seals off dangerous areas for a short time.
*'''Rally Barricade''': A small barrier that can be peeked over while aiming down sights and instantly reloads the equipped weapon of whoever hides behind it.
*'''Rally Barricade''': A small barrier that can be peeked over while aiming down sights and instantly reloads the equipped weapon of whoever hides behind it.