The Will of Crota: Difference between revisions

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'''Objective: Kill Omnigul'''
'''Objective: Kill Omnigul'''
At the top of the incline, the fireteam will reach another small room opening into a larger room. Inside this larger room is Omnigul, who will remain mostly on top of a catwalk. She is surrounded by acolytes and boomer knights, but will also summon melee knights, thralls, and cursed thralls every time she loses 20-25% of her health. Thin out the enemies before engaging Omnigul, as she is very difficult to deal with if there are other enemies nearby. Retreat every time she summons more enemies; if needed, there is a ledge in the previous room that enemies can't reach, making it useful for avoiding thralls and knights (cursed thrall explosions may reach you though). During the later part of the fight, she will also summon wizards, which will flank her and fire very rapidly and throw down poison. Remember that Omnigul's shields are Arc, not Solar, so equip appropriate weapons.  
At the top of the incline, the fireteam will reach another small room opening into a larger room. Inside this larger room is Omnigul, who will remain mostly on top of a catwalk. She is surrounded by acolytes and boomer knights, but will also summon melee knights, thralls, and cursed thralls every time she loses 20-25% of her health. Thin out the enemies before engaging Omnigul, as she is very difficult to deal with if there are other enemies nearby. Retreat every time she summons more enemies; if needed, there is a ledge in the previous room that enemies can't reach, making it useful for avoiding thralls and knights (cursed thrall explosions may reach you though). During the later part of the fight, she will also summon wizards, which will flank her and fire very rapidly and throw down poison. Remember that Omnigul's shields are Arc, not Solar, so equip appropriate weapons.