The Shattered Throne: Difference between revisions

→‎Walkthrough: I added a walkthrough for the shattered throne.
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(→‎Walkthrough: I added a walkthrough for the shattered throne.)
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==Walkthrough==
==Walkthrough==
*''TBA''
*''TBA''
When you enter Mara Sov’s Throne world, you see a big door in front of you. Have your fireteam go through that door, and enter the labyrinth, continue to advance until you see a restricted zone pop up, you will see an enemy known as “Labyrinth Architect” Kill the architect and the ads. Once you kill the ads, a symbol will pop up. Whether the symbol is a fish, a dragon, or even a bird. Just look down here for more context.
Boring bird = Tower of the sky
Flying eagle = Hallowed ground.
Curled Snakes? = Binary shrine.
Curled fish = Garden of the prophet.
Two fish in a circle = Shattered cliffs
Infinity symbol = Temple of the infinite
Dragon = Tower of the deep
??? = Ingres
This part is simplified to the max, I recommend watching a video.
If you finished, backtrack to Hallowed ground and a door will open underground. Go in there and follow the path taken, pretty self explanatory.
Here you arrive at the first boss. Vorgeth. This encounter has wizards that are “keeper of petitions” kill them and pick up the orb, otherwise it’ll despawn. You will have a buff called “petitioners mark, this can be stacked up to 3 times, once you collect the fourth orb, the buff will change to “petitioners burden”, and you could extinguish it, and Vorgeth’s shield will go down. Start the dps phase, most likely won’t finish him in one phase, that’s okay. Just repeat the process until the boss is dead. From here, advance and jump down the platforms, and see four wizards, you either kill them or ignore, your decision. Continue to advance the grav lifts and follow the path.
Dûl Incaru is the final boss of the shattered throne. One you start the encounter you will see three knights, kill them and an orb will drop. DO NOT pick up this orb unless there are three of them. If you don’t kill the knights fast enough the orb might despawn. If its close to despawning, then just pick it up, also the knights vanish, at this point still care about the knights, as they might they unvanish. with sometimes a shield. There will be a crystal that spawns behind the boss, and break the crystal, that will drop the shield. Kill the knights Andy pick up the orbs, one you pick them up, damage the boss. Snipers, shotguns, and possibly fusion rifles are good ones. Repeat the process until the boss is dead, and you beat the activity, bottom here are unexplained bits.
Thrallway, basically follow the path and make it out alive.
Descent, drop down and kill the enemies and advance,
Narrow pathway, take out the ogres and advance, watch out for taken orbs.
I believe that’s it. Basically follow what I said, and you will be just fine. Add any parts or subtract any parts, I believe that this walkthrough is bland.


==Rewards==
==Rewards==