Homecoming: Difference between revisions

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==Trivia==
==Trivia==
*In the Hangar if you turn right before exiting the Hangar towards the Plaza, going instead to where the dead Redjacks are lying you will find a sealed door with music playing in the background behind it, on a now broken Jukebox located it what once was a lounge accessible past the now sealed door. The music is '''''[[Hope for the Future]]''''', a song written by Beatles legend [https://en.wikipedia.org/wiki/Paul_McCartney Paul McCartney] in collaboration with [https://en.wikipedia.org/wiki/Martin_O%27Donnell Marty O'Donnell] and [https://en.wikipedia.org/wiki/Michael_Salvatori Micheal Salvatori] and released in 2014 as part of the soundtrack for the [[Destiny]] base game.


*In this same area where the Redjacks were seen fighting as the player entered the Hangar, those Redjacks which were animate during that battle scene continue to appear as alive and allied with the player on both the player's radar and the player's cross hairs, where they are blue and green respectively. These Redjacks also continue to have their sensor's actively scanning despite the fact they are supposed to be dead. The Redjacks which in the first scene were not animate are not subject to this glitch, as it appears the Redjacks fighting in that scene were never actually registered as killed in the game engine. This is likely a glitch.
*In the foyer to the now destroyed Hall of Guardians, where Cayde and Shaxx are seen, the Urn of Sacrifice can be seen knocked over under the rubble where [[Eris Morn]] used to be located.
*On the wall in this foyer where Cayde shoots the three legionaries, opposite the player's entry, a Phalanx shield can be seen in old and thoroughly indestructible style of the Destiny 1 Cabal. This is the only such sighting, as all other phalanx's and their shields in Destiny 2 belong to the Red Legion
*Documents, such as directional signage and post it notes left on the computer screens in certain areas, are written in multiple languages besides English. Chinese, Spanish, French, German and Dutch languages can all be found in this mission's environment, supporting the narrative of a cosmopolitan City.


==Gallery==
==Gallery==