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===Set 1 - Grenades=== | ===Set 1 - Grenades=== | ||
*Solar | *Solar Grenade—A grenade that creates a flare of Solar Light which continually damages enemies trapped inside. | ||
*Firebolt | *Firebolt Grenade—A grenade that unleashes bolts of Solar Light at nearby enemies. | ||
*Fusion | *Fusion Grenade—An explosive grenade that causes bonus damage when attached to its target. | ||
===Set 2 - Movement=== | ===Set 2 - Movement=== | ||
*Balanced | *Balanced Glide—Glide jump ability provides bonuses to both speed and control. | ||
*Focused | *Focused Burst—Glide jump ability provides an initial burst of speed. | ||
*Controlled | *Controlled Glide—Glide jump ability provides better directional control while in the air. | ||
===Set 3 - Super=== | ===Set 3 - Super=== | ||
*'''[[Daybreak]]''' | *'''[[Daybreak]]'''—Weave Solar Light into blades and smite your foes from the skies. | ||
===Set 4 - Class Abilities=== | ===Set 4 - Class Abilities=== | ||
*Healing | *Healing Rift—Conjure a well of Light that continually heals those inside it. | ||
*Empowering | *Empowering Rift—Conjure a well of Light that increases the attack power of those inside it. | ||
===Set 5 - Passive Path 1: Attunement Of Sky=== | ===Set 5 - Passive Path 1: Attunement Of Sky=== | ||
*Phoenix | *Phoenix Dive—Quickly descend from mid-air and regenerate health. | ||
* | *Skyfire—When Daybreak is active, descend causes explosive damage when you land. | ||
*Risen | *Risen Angel—While in the air, aim your weapon to hover in place for a short time. Dealing Precision damage will extend this effect’s duration. | ||
*Igniting Touch—A powerful melee ability that ignites enemies and causes them to explode. | *Igniting Touch—A powerful melee ability that ignites enemies and causes them to explode. | ||
===Set 6 - Passive Path 2: Attunement Of Fire=== | ===Set 6 - Passive Path 2: Attunement Of Fire=== | ||
* | *Firestarter—A powerful melee ability that damages enemies while also increasing your movement and reload speed. | ||
*Wild | *Wild Fire—Engage your enemies in mid-flight. Fire weapons and throw grenades while gliding. | ||
*Everlasting | *Everlasting flames—Killing an enemy with Daybreak extends its duration. | ||
*Blazing | *Blazing Dash—Dodge in mid-air. | ||
===Melee Type=== | |||
*Solar-Based Energy Palm | |||
==Trivia== | ==Trivia== |
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