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*''[[Destiny]]'' marks the third time a group of entities in a [[Bungie]] game has been named "Hunters", the other two being [[w:c:marathongame:Hunter|''Marathon'']] and [[Halopedia:Mgalekgolo|''Halo'']]. It also marks the first time that Hunters are not an enemy class. | *''[[Destiny]]'' marks the third time a group of entities in a [[Bungie]] game has been named "Hunters", the other two being [[w:c:marathongame:Hunter|''Marathon'']] and [[Halopedia:Mgalekgolo|''Halo'']]. It also marks the first time that Hunters are not an enemy class. | ||
*The Hunter's outfit is shown to have a 50:50 fabric to armor ratio. | *The Hunter's outfit is shown to have a 50:50 fabric to armor ratio. Its visual design is meant to look like they scavenge the wilderness for gear, with torn capes and gear based on HAZMAT material.<ref>[http://www.polygon.com/2014/3/21/5533684/bungies-destiny-extensive-character-customization '''Polygon''': ''Bungie outlines ambitions for Destiny's extensive character customization'']</ref> | ||
*So far, Hunters are the only Guardians that do not have any orders within the Last City, unlike the Titans and Warlocks. It is possible that due to the "lone wolf" mindset of the Hunters and their desire to explore, the Hunters do not tend to have orders bound to the city. | *So far, Hunters are the only Guardians that do not have any orders within the Last City, unlike the Titans and Warlocks. It is possible that due to the "lone wolf" mindset of the Hunters and their desire to explore, the Hunters do not tend to have orders bound to the city. |
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