The Nexus: Difference between revisions

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*There is a large wall behind the dropdown which can be used to defend against Sekrion's attacks. Here, the Vex reinforcements can be a bit of a problem, but with teamwork players can clear the area quickly and resume the fight with the Nexus Mind.
*There is a large wall behind the dropdown which can be used to defend against Sekrion's attacks. Here, the Vex reinforcements can be a bit of a problem, but with teamwork players can clear the area quickly and resume the fight with the Nexus Mind.
*If a player remains on the cliff instead of jumping down they can use this position for maximum damage as Sekrion usually does not focus on them; be advised that the surrounding architecture can get in the way, so patience is required. However, a Minotaur spawns every so often to harass the player; a Void-based shotgun can deal with it effectively. It can be farmed for ammo.
*If a player remains on the cliff instead of jumping down they can use this position for maximum damage as Sekrion usually does not focus on them; be advised that the surrounding architecture can get in the way, so patience is required. However, a Minotaur spawns every so often to harass the player; a Void-based shotgun can deal with it effectively. It can be farmed for ammo.
==Enemies (''Rise of Iron'')==
===[[Fallen]]===
*[[Dreg]]
*[[Shank]]
*[[Vandal]]
*[[Captain]]
*[[Servitor]]
**High Servitor
===[[Taken]]===
*[[Taken Vandal]]
*[[Taken Captain]]
*[[Taken Goblin]]
*[[Taken Hobgoblin]]
*[[Taken Minotaur]]
===Bosses===
These two bosses spawn in their own separate versions of the strike: one in the normal version and the other in the Taken version.
*[[Sekrion, Nexus Mind]]
*[[Sekrion, Subverted Mind]]


{{strike}}
{{strike}}