Nemesis Star: Difference between revisions

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==Gameplay==
==Gameplay==


The Nemesis Star's perkset consists of the following:
The Nemesis Star is third exotic machine gun introduced in ''[[Destiny]]'', the other two being [[Thunderlord]] and [[Super Good Advice]]. It shares the same RoF/Impact archetype as Thunderlord, but deals [[Solar]] damage like Super Good Advice. Nemesis Star's perkset consists of the following:


'''Intrinsic Perk'''
'''Intrinsic Perk'''
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'''Exotic Perk'''
'''Exotic Perk'''
*Strange Gravity: When holding down the trigger, range and accuracy increase as rate-of-fire decreases. Kills grant bonus Grenade energy.
*Strange Gravity: When holding down the trigger, range and accuracy increase as rate-of-fire decreases. Kills grant bonus Grenade energy.
The exotic perk functions like the backwards version of that of Thunderlord, increasing the effective range and reducing bullet spread at the cost of a reduced fire rate. While this may hurt its overall DPS, it allows the gun to function at longer distances than most other machine guns, and the unusually large magazine size combined with high, sustained damage allow it to tear through enemies in record time. The extra grenade energy also proves to be helpful.