Touch of Malice: Difference between revisions

Don’t remove the acquisition.
(Don’t remove the acquisition.)
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==Destiny==
==Destiny==
===Acquisition===
*Complete [[The Deep Lore]] - find 5 [[Calcified Fragment]]s
*Complete [[The Old Hunger]] by killing bosses in [[King's Fall]]
*Give [[Eris Morn]] 25 [[Wormspore]], 50 [[Weapon Parts]], and 50 [[Hadium Flake]]s
*Collect 35 Calcified Fragments
*Enter [[The Undying Mind]] and kill [[Morgath, Lore-Keeper]] at the end of the [[strike]].
*Collect 45 Calcified Fragments
*Enter [[Fear's Embrace]] and kill [[Mar-Zik, the Blightcaller]]
*Pick up [[Touch of Malice]] from Eris
===Gameplay===
===Gameplay===
The Touch of Malice is a high RoF-lower Impact archetype of [[Scout Rifle]]. This means that one would be tempted to repeatedly press the trigger to quickly fire off rounds, but there's a hidden perk: Full Auto. This makes it so that the player can simply hold down the trigger and reduce the stress on their finger. The Instrinsic Perk is the weapon's namesake: the last round in the magazine instantly regenerates and deals double damage at the cost of the wielder's life force. Even with your health slowly going down, the potentially endless stream of bullets allows this weapon to open up a niche in doing high, uninterrupted DPS against PvE bosses. And if one can take advantage of the Touch of Mercy perk, where three rapid kills instantly start health regeneration, then the wielder will be able to keep up on DPS on the boss. Even with the massive questline required to obtain it, as well as the fact that you can kill yourself while using this weapon, the reward is well worth it.
The Touch of Malice is a high RoF-lower Impact archetype of [[Scout Rifle]]. This means that one would be tempted to repeatedly press the trigger to quickly fire off rounds, but there's a hidden perk: Full Auto. This makes it so that the player can simply hold down the trigger and reduce the stress on their finger. The Instrinsic Perk is the weapon's namesake: the last round in the magazine instantly regenerates and deals double damage at the cost of the wielder's life force. Even with your health slowly going down, the potentially endless stream of bullets allows this weapon to open up a niche in doing high, uninterrupted DPS against PvE bosses. And if one can take advantage of the Touch of Mercy perk, where three rapid kills instantly start health regeneration, then the wielder will be able to keep up on DPS on the boss. Even with the massive questline required to obtain it, as well as the fact that you can kill yourself while using this weapon, the reward is well worth it.