Synthweave: Difference between revisions

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'''Synthweave''' is a type of currency in ''[[Destiny 2]]'', introduced in ''[[Season of the Splicer]]'' as a part of the [[Armor Synthesis]] system. According to [[Ada-1]], synthweave is programmable matter more sophisticated than [[Glimmer]] and developed by the [[Clovis Bray (corporation)|Clovis Bray]] corporation. It can be used at [[The Loom]] to unlock collected [[Armor]] pieces as [[Ornaments]].<ref>'''Bungie (2021/5/11)''', ''[[Destiny 2]]: [[Season of the Splicer]]''</ref>
'''Synthweave''' is a type of currency in ''[[Destiny 2]]'', introduced in ''[[Season of the Splicer]]'' as a part of the [[Armor Synthesis]] system. According to [[Ada-1]], synthweave is programmable matter more sophisticated than [[Glimmer]] and developed by the [[Clovis Bray (corporation)|Clovis Bray]] corporation. It can be used at the [[The Loom|Loom]] to unlock collected [[Armor]] pieces as [[Ornaments]].<ref>'''Bungie (2021/5/11)''', ''[[Destiny 2]]: [[Season of the Splicer]]''</ref>


==History==
==History==
Synthweave was first conceived from studies of polyphasic material made from the [[Anomaly (artifact)|K1 Anomaly]], providing insight for [[Häkke|Häkke Heavy Industries]] to develop a new fabrication process utilizing the metamaterial for their weapons development; namely the creation of [[Revision Zero]] using the same polyphasic material of the K1 artifact. However, the development of synthweave would be reclassified as Braytech corporate property as per their contract with Häkke with any new material innovations or developments brought about through experimentation or analysis of the K1 artifact.<ref>'''Bungie (2022/12/6)''', ''[[Destiny 2]]: [[Season of the Seraph]], [[Weapon]] lore: [[Revision Zero]]''</ref>  
Synthweave was first conceived from studies of polyphasic material made from the [[Anomaly (artifact)|K1 Anomaly]], providing insight for [[Häkke|Häkke Heavy Industries]] to develop a new fabrication process utilizing the metamaterial for their weapons development; namely the creation of [[Revision Zero]] using the same polyphasic material of the K1 artifact. However, the development of synthweave would be reclassified as Braytech corporate property as per their contract with Häkke with any new material innovations or developments brought about through experimentation or analysis of the K1 artifact.<ref>'''Bungie (2022/12/6)''', ''[[Destiny 2]]: [[Season of the Seraph]], [[Weapon]] lore: [[Revision Zero]]''</ref>  


Centuries later, schematics of an matter programming prototype for synthweave would resurface from Braytech archive data extracted by [[Fallen]] from the [[House of Salvation]], whose forces occupied [[Bray Exoscience]] on [[Europa]] and later suffered defections to the [[House of Light]]. [[Ada-1]] of the [[Black Armory]] (who would look for leads to rebuild the [[Lost Forge]]s following the [[Arrival of the Black Fleet]]) would take interest in synthweave after House of Light scribe [[Eido]] encourage her to take the Armory in a new direction and shared the schematic data with the [[Exo]].<ref>'''Bungie (2021/5/11)''', ''[[Destiny 2]]: [[Season of the Splicer]], [[Lore:Pathfinding]] - [[Lore:Pathfinding#IV. A Guiding Hand|IV. A Guiding Hand]]''</ref> While the data was incomplete, Ada-1 had [[Guardians]] retrieve the remaining research data from the BrayTech facility and recover a key component for her to complete development of the Loom. While the synthweave produced by the prototype would not provide combat effectiveness, it gave new possibilities for Ada-1 to test and a new beginning for the Black Armory.<ref>'''Bungie (2021/5/11)''', ''[[Destiny 2]]: [[Season of the Splicer]], [[Armor Synthesis Introduction]]''</ref> One of those possibilities included the creation of the [[Hunter]] [[gauntlets]] [[Renewal Grasps]].<ref>'''Bungie (2022/2/22)''', ''[[Destiny 2]]: [[The Witch Queen]] - Armor lore: [[Renewal Grasps]]''</ref>
Centuries later, schematics of a matter programming prototype for synthweave would resurface from Braytech archive data extracted by [[Fallen]] from the [[House of Salvation]], whose forces occupied [[Bray Exoscience]] on [[Europa]] and later suffered defections to the [[House of Light]]. [[Ada-1]] of the [[Black Armory]] (who would look for leads to rebuild the [[Lost Forge]]s following the [[Arrival of the Black Fleet]]) would take interest in synthweave after House of Light scribe [[Eido]] encourage her to take the Armory in a new direction and shared the schematic data with the [[Exo]].<ref>'''Bungie (2021/5/11)''', ''[[Destiny 2]]: [[Season of the Splicer]], [[Lore:Pathfinding]] - [[Lore:Pathfinding#IV. A Guiding Hand|IV. A Guiding Hand]]''</ref> While the data was incomplete, Ada-1 had [[Guardians]] retrieve the remaining research data from the BrayTech facility and recover a key component for her to complete development of the Loom. While the synthweave produced by the prototype would not provide combat effectiveness, it gave new possibilities for Ada-1 to test and a new beginning for the Black Armory.<ref>'''Bungie (2021/5/11)''', ''[[Destiny 2]]: [[Season of the Splicer]], [[Armor Synthesis Introduction]]''</ref> One of those possibilities included the creation of the [[Hunter]] [[gauntlets]] [[Renewal Grasps]].<ref>'''Bungie (2022/2/22)''', ''[[Destiny 2]]: [[The Witch Queen]] - Armor lore: [[Renewal Grasps]]''</ref>


==Gameplay==
==Gameplay==