Forum:Temple of Exultation (raid): Difference between revisions

Tag: Mobile edit
Tag: Mobile edit
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With Xurgen being in an immune state, players will have to divide into two separate groups of three, and must acquire the Abated Resonance buff from the Resonant Winnower in the various four rooms, however, only two will spawn at a time. Players must divide up to locate a symbol above each hallway with a glowing that sits up top, being either '''Tree''', '''Shard''', '''Weaver''', '''Maker''', '''Pyramid''' or '''Temple'''. With each hallway possessing a symbol, players must keep a keen on on the one that glows as that is the room that they must acquire the buff.  
With Xurgen being in an immune state, players will have to divide into two separate groups of three, and must acquire the Abated Resonance buff from the Resonant Winnower in the various four rooms, however, only two will spawn at a time. Players must divide up to locate a symbol above each hallway with a glowing that sits up top, being either '''Tree''', '''Shard''', '''Weaver''', '''Maker''', '''Pyramid''' or '''Temple'''. With each hallway possessing a symbol, players must keep a keen on on the one that glows as that is the room that they must acquire the buff.  


Players must defeat hordes of Hive in the rooms with the glowing symbols in order to summon the Resonant Winnower. When two waves of enemies are killed, a third containing the Resonant Winnower will spawn with tougher reinforcements than the previous two, being [[Resonant Thief]] Ogres and Knights. Once the Wizard has been killed and the buff acquired, the player with the buff has thirty seconds to dunk the buff in a pedestal in next to the entrance of the room and once it has been dunked the room will be sealed off. Once two of the rooms had been sealed off, two more will become available. Repeat this process until all rooms had been sealed.  
Players must defeat hordes of Hive in the rooms with the glowing symbols in order to summon the Resonant Winnower. When two waves of enemies are killed, a third containing the Resonant Winnower will spawn with tougher reinforcements than the previous two, being [[Forum:Resonant Thief|Resonant Thief]] Ogres and Knights. Once the Wizard has been killed and the buff acquired, the player with the buff has thirty seconds to dunk the buff in a pedestal in next to the entrance of the room and once it has been dunked the room will be sealed off. Once two of the rooms had been sealed off, two more will become available. Repeat this process until all rooms had been sealed.  


When all six rooms have been sealed off, Xurgen will summon in three waves of reinforcements in the center room, the third having the two Resonant Winnowers needed to dunk into two pedestals on each side of the room. One must take not as the Wizards will spawn on either side of the room and their buffs must be dunked on the opposite sides of the room, otherwise the dunk will instantly kill them.  
When all six rooms have been sealed off, Xurgen will summon in three waves of reinforcements in the center room, the third having the two Resonant Winnowers needed to dunk into two pedestals on each side of the room. One must take not as the Wizards will spawn on either side of the room and their buffs must be dunked on the opposite sides of the room, otherwise the dunk will instantly kill them.