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==Upgrades==
==Upgrades==


===Tier 1 - Grenades===
===Tier 1—Grenades===
*Spike Grenade - A grenade that attaches to any surface and emits a torrent of damaging Void Light
*Spike Grenade—a grenade that attaches to any surface and emits a torrent of damaging Void Light
*Voidwall Grenade - A grenade that creates a horizontal wall of burning Void Light
*Voidwall Grenade—a grenade that creates a horizontal wall of burning Void Light
*Vortex Grenade - A grenade that creates a Vortex, continually damaging enemies trapped inside
*Vortex Grenade—a grenade that creates a Vortex, continually damaging enemies trapped inside


===Tier 2 - Movement===
===Tier 2—Movement===
*Double Jump - Jump a second time after leaving the ground
*Double Jump—jump a second time after leaving the ground
*Higher Jump - Upgrades Double Jump for even greater height
*Higher Jump—upgrades Double Jump for even greater height
*Better Control - Upgrades Double Jump for better directional control while in the air
*Better Control—upgrades Double Jump for better directional control while in the air
*Triple Jump - Upgrades Double Jump with a third jump
*Triple Jump—upgrades Double Jump with a third jump


===Tier 3 - Super===
===Tier 3—Super===
*Shadowshot - Tether foes to a Void Anchor, slowing, weakening and suppressing them for you and your allies
*Shadowshot—tether foes to a Void Anchor, slowing, weakening and suppressing them for you and your allies
*Blood Bound - Tethered enemies explode when killed. Damage to tethered enemies is shared to all
*Blood Bound—tethered enemies explode when killed. Damage to tethered enemies is shared to all
*Black Hole - The Void Anchor has increased range, lasts significantly longer and can tether more targets
*Black Hole—the Void Anchor has increased range, lasts significantly longer and can tether more targets
*Quiver - Fire Shadowshot up to three times. Void Anchors have reduced range
*Quiver—fire Shadowshot up to three times. Void Anchors have reduced range


===Tier 4 - Melee===
===Tier 4—Melee===
*Smoke - Throw Smoke to slow and disorient those trapped in its cloud
*Smoke—throw Smoke to slow and disorient those trapped in its cloud
*Envenomed - Adds a toxin that damages enemies within Smoke
*Envenomed—adds a toxin that damages enemies within Smoke
*Vanish in Smoke - You and allies near Smoke explosions vanish from sight
*Vanish in Smoke—you and allies near Smoke explosions vanish from sight
*Snare - Allows Smoke to stick to surfaces, detonating when enemies are near
*Snare—allows Smoke to stick to surfaces, detonating when enemies are near


===Tier 4 - Training 1===
===Tier 4—Training 1===
*Path Forgotten - Training focused on toughness and speed
*Path Forgotten—training focused on toughness and speed
*Path Forbidden - Training focused on battle recovery and speed
*Path Forbidden—training focused on battle recovery and speed
*Path Unknown - Training focused on battle recovery and toughness
*Path Unknown—training focused on battle recovery and toughness


===Tier 5 - Perks 1===
===Tier 5—Perks 1===
*Courage of the Pack - Killing tethered targets increases Recovery and Armor for you and nearby allies. Stacks up to 5 times
*Courage of the Pack—killing tethered targets increases Recovery and Armor for you and nearby allies. Stacks up to 5 times
*Light of the Pack - Killing tethered targets creates Orbs of Light for your allies
*Light of the Pack—killing tethered targets creates Orbs of Light for your allies
*Lockdown - Grenade and Smoke effects last twice as long, allowing strong territory control
*Lockdown—grenade and Smoke effects last twice as long, allowing strong territory control


===Tier 7 - Training 2===
===Tier 7—Training 2===
*Way of the Drifter - Training focused on all attributes
*Way of the Drifter—training focused on all attributes
*Way of the Fearless - Training focused on toughness at all costs
*Way of the Fearless—training focused on toughness at all costs
*Way of the Nomad - Training focused on maximum battle recovery
*Way of the Nomad—training focused on maximum battle recovery


===Tier 8 - Perks 2===
===Tier 8—Perks 2===
*Keen Scout - Sprint and Sneak faster, gain Enhanced Tracker and the ability to Mark targets you damage
*Keen Scout—sprint and Sneak faster, gain Enhanced Tracker and the ability to Mark targets you damage
*Predator - The Void Anchors fired from Shadowshot become traps that stick to surfaces and wait for prey
*Predator—the Void Anchors fired from Shadowshot become traps that stick to surfaces and wait for prey
*Shadestep - Press O, O ([[PlayStation]]) or B, B ([[Xbox]]) to evade
*Shadestep—press O, O ([[PlayStation]]) or B, B ([[Xbox]]) to evade


==List of appearances==
==List of appearances==