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[[File:Destiny-VOG-Raid-Spire-Screen.jpg|300px|thumb|The Vex Spire]] | |||
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'''Spires''' are [[Vex]] constructs that are used to open realms that are normally sealed outside of time and space, such as the [[Black Garden]] in [[The Garden's Spire]] [[Story]] mission or the [[Vault of Glass (location)|Vault of Glass]] in the [[Raid]] [[Vault of Glass (raid)|of the same name]].<ref>'''Bungie (2014/9/9)''', ''[[Destiny]]: Playstation 4, Activision Blizzard, [[The Garden's Spire]]''</ref><ref>'''Bungie (2014/9/9)''', ''[[Destiny]]: Playstation 4, Activision Blizzard, [[Vault of Glass (raid)|Vault of Glass]]''</ref> | |||
==Overview== | |||
Spires first appear as a pillar of white energy forming from the ground up, much like [[Conflux]]es, then solidifying into a rock tower that opens the sealed realm being accessed. They can either be opened by a [[Zydron, Gate Lord|Gate Lord]]'s eye or via [[Sync Plate]]s. Because the [[Vex]] do not want intruders, they do everything in their power to make sure that Spires do not form, as shown by [[Praetorian]]s being able to capture Vex [[Sync Plate]]s and Gate Lords being able to keep Vex realms locked out of time.<ref>'''Bungie (2014/9/9)''', ''[[Destiny]]: Playstation 4, Activision Blizzard, [[The Garden's Spire]]''</ref><ref>'''Bungie (2014/9/9)''', ''[[Destiny]]: Playstation 4, Activision Blizzard, [[Vault of Glass (raid)|Vault of Glass]]''</ref> | |||
==Trivia== | |||
Spires only prominently appear in two activities in ''[[Destiny]]''. | |||
==Gallery== | |||
<gallery> | |||
File:Vex Spire.jpg|Another view of the completed Spire. | |||
</gallery> | |||
==List of appearances== | |||
*''[[Destiny]]'' {{1st}} | |||
==References== | |||
<references/> | |||
{{Vex}} | {{Vex}} | ||
[[Category:Vex]] | [[Category:Vex]] | ||
[[Category:Technology]] |