Void: Difference between revisions
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**A weakened player has their screen turn greyer. | **A weakened player has their screen turn greyer. | ||
*'''Volatile''' - The target is afflicted with unstable Void energy, and will explode upon taking additional damage. | *'''Volatile''' - The target is afflicted with unstable Void energy, and will explode upon taking additional damage. | ||
*'''Void Breach''' - An object created through Void fragments; grants class ability energy on pickup. | |||
====Grenades==== | ====Grenades==== | ||
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Shared effects that can be exchanged to customize the powers of a subclass. | Shared effects that can be exchanged to customize the powers of a subclass. | ||
*'''Echo of Dilation''': When crouched, you sneak faster and gain enhanced radar resolution; +10 Mobility | *'''Echo of Dilation''': When crouched, you sneak faster and gain enhanced radar resolution; +10 Mobility. +10 Intellect. | ||
*'''Echo of Domineering''': After '''suppressing''' a target, you gain greatly increased Mobility for a short duration and your equipped weapon is reloaded from reserves | *'''Echo of Domineering''': After '''suppressing''' a target, you gain greatly increased Mobility for a short duration and your equipped weapon is reloaded from reserves. Defeating a '''suppressed''' target creates a '''Void Breach'''. +10 Discipline. | ||
*'''Echo of Exchange''': [[Melee]] final blows grant grenade energy. | *'''Echo of Exchange''': [[Melee]] final blows grant grenade energy. | ||
*'''Echo of Expulsion''': Void ability final blows cause targets to explode | *'''Echo of Expulsion''': Void ability final blows cause targets to explode. +10 Intellect. | ||
*'''Echo of Harvest''': Defeating '''weakened''' targets with precision final blows will create an [[Orb of Light|Orb of Power]] | *'''Echo of Harvest''': Defeating '''weakened''' targets with precision final blows will create an [[Orb of Light|Orb of Power]] and a '''Void Breach'''. -10 Intellect. | ||
*'''Echo of Instability''': Defeating targets with grenades grants '''Volatile''' Rounds to your Void weapons | *'''Echo of Instability''': Defeating targets with grenades grants '''Volatile''' Rounds to your Void weapons. +10 Strength. | ||
*'''Echo of Leeching''': Melee final blows start health regeneration for you and nearby allies | *'''Echo of Leeching''': Melee final blows start health regeneration for you and nearby allies. +10 Resilience. | ||
*'''Echo of Obscurity''': [[Finisher]] final blows grant '''Invisibility''' | *'''Echo of Obscurity''': [[Finisher]] final blows grant '''Invisibility'''. +10 Recovery. | ||
*'''Echo of Persistence''': Void buffs applied to you ('''Invisibility''', '''Overshield''', and '''Devour''') have increased duration | *'''Echo of Persistence''': Void buffs applied to you ('''Invisibility''', '''Overshield''', and '''Devour''') have increased duration. -10 Mobility. | ||
*'''Echo of Provision''': Damaging targets with grenades grants melee energy | *'''Echo of Provision''': Damaging targets with grenades grants melee energy. -10 Strength. | ||
*'''Echo of Remnants''': Your lingering grenade effects (Vortex Grenade, Void Wall, Void Spike, and Axion Bolt) have increased duration. | *'''Echo of Remnants''': Your lingering grenade effects (Vortex Grenade, Void Wall, Void Spike, and Axion Bolt) have increased duration. | ||
*'''Echo of Reprisal''': Final blows while surrounded by combatants grant Super Energy. | *'''Echo of Reprisal''': Final blows while surrounded by combatants grant Super Energy. | ||
*'''Echo of Starvation''': Picking up an Orb of Power grants '''Devour''' | *'''Echo of Starvation''': Picking up an Orb of Power or a '''Void Breach''' grants '''Devour'''. -10 Recovery. | ||
*'''Echo of Undermining''': Your Void grenades '''weaken''' targets | *'''Echo of Undermining''': Your Void grenades '''weaken''' targets. -20 Discipline. | ||
*'''Echo of Cessation''': Finisher final blows create a burst of Void damage that causes nearby enemies to become '''volatile'''. Defeating '''volatile''' targets create a '''Void Breach'''. | |||
*'''Echo of Vigilance''': Defeating a target when your shields are depleted grants you a temporary '''Void Overshield'''. | |||
===Enemies=== | ===Enemies=== |