Void: Difference between revisions

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**A weakened player has their screen turn greyer.
**A weakened player has their screen turn greyer.
*'''Volatile''' - The target is afflicted with unstable Void energy, and will explode upon taking additional damage.
*'''Volatile''' - The target is afflicted with unstable Void energy, and will explode upon taking additional damage.
*'''Void Breach''' - An object created through Void fragments; grants class ability energy on pickup.


====Grenades====
====Grenades====
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Shared effects that can be exchanged to customize the powers of a subclass.
Shared effects that can be exchanged to customize the powers of a subclass.


*'''Echo of Dilation''': When crouched, you sneak faster and gain enhanced radar resolution; +10 Mobility; +10 Intellect.
*'''Echo of Dilation''': When crouched, you sneak faster and gain enhanced radar resolution; +10 Mobility. +10 Intellect.
*'''Echo of Domineering''': After '''suppressing''' a target, you gain greatly increased Mobility for a short duration and your equipped weapon is reloaded from reserves; +10 Discipline.
*'''Echo of Domineering''': After '''suppressing''' a target, you gain greatly increased Mobility for a short duration and your equipped weapon is reloaded from reserves. Defeating a '''suppressed''' target creates a '''Void Breach'''.  +10 Discipline.
*'''Echo of Exchange''': [[Melee]] final blows grant grenade energy.
*'''Echo of Exchange''': [[Melee]] final blows grant grenade energy.
*'''Echo of Expulsion''': Void ability final blows cause targets to explode; +10 Intellect.
*'''Echo of Expulsion''': Void ability final blows cause targets to explode. +10 Intellect.
*'''Echo of Harvest''': Defeating '''weakened''' targets with precision final blows will create an [[Orb of Light|Orb of Power]]; -10 Intellect.
*'''Echo of Harvest''': Defeating '''weakened''' targets with precision final blows will create an [[Orb of Light|Orb of Power]] and a '''Void Breach'''. -10 Intellect.
*'''Echo of Instability''': Defeating targets with grenades grants '''Volatile''' Rounds to your Void weapons; +10 Strength.
*'''Echo of Instability''': Defeating targets with grenades grants '''Volatile''' Rounds to your Void weapons. +10 Strength.
*'''Echo of Leeching''': Melee final blows start health regeneration for you and nearby allies; +10 Resilience.
*'''Echo of Leeching''': Melee final blows start health regeneration for you and nearby allies. +10 Resilience.
*'''Echo of Obscurity''': [[Finisher]] final blows grant '''Invisibility'''; +10 Recovery.
*'''Echo of Obscurity''': [[Finisher]] final blows grant '''Invisibility'''. +10 Recovery.
*'''Echo of Persistence''': Void buffs applied to you ('''Invisibility''', '''Overshield''', and '''Devour''') have increased duration; -10 Mobility.
*'''Echo of Persistence''': Void buffs applied to you ('''Invisibility''', '''Overshield''', and '''Devour''') have increased duration. -10 Mobility.
*'''Echo of Provision''': Damaging targets with grenades grants melee energy; -10 Strength.
*'''Echo of Provision''': Damaging targets with grenades grants melee energy. -10 Strength.
*'''Echo of Remnants''': Your lingering grenade effects (Vortex Grenade, Void Wall, Void Spike, and Axion Bolt) have increased duration.
*'''Echo of Remnants''': Your lingering grenade effects (Vortex Grenade, Void Wall, Void Spike, and Axion Bolt) have increased duration.
*'''Echo of Reprisal''': Final blows while surrounded by combatants grant Super Energy.
*'''Echo of Reprisal''': Final blows while surrounded by combatants grant Super Energy.
*'''Echo of Starvation''': Picking up an Orb of Power grants '''Devour'''; -10 Recovery.
*'''Echo of Starvation''': Picking up an Orb of Power or a '''Void Breach''' grants '''Devour'''. -10 Recovery.
*'''Echo of Undermining''': Your Void grenades '''weaken''' targets; -20 Discipline.
*'''Echo of Undermining''': Your Void grenades '''weaken''' targets. -20 Discipline.
*'''Echo of Cessation''': Finisher final blows create a burst of Void damage that causes nearby enemies to become '''volatile'''. Defeating '''volatile''' targets create a '''Void Breach'''.
*'''Echo of Vigilance''': Defeating a target when your shields are depleted grants you a temporary '''Void Overshield'''.


===Enemies===
===Enemies===
Anonymous user