Hunter: Difference between revisions

679 bytes added ,  3 years ago
Added Revenant
(Added Revenant)
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**'''Grenades'''—Skip Grenade, Flux Grenade, Arcbolt Grenade
**'''Grenades'''—Skip Grenade, Flux Grenade, Arcbolt Grenade
**'''Melee'''—Pressure-Point Punch: Deliver a precise, Arc-charged punch to enemies.
**'''Melee'''—Pressure-Point Punch: Deliver a precise, Arc-charged punch to enemies.
**'''Jump'''—High Jump; Strafe Jump; Triple Jump
*'''[[Revenant]]'''—''"From a whisper to a roar, be the calm and the storm."'' A [[Stasis]]-based subclass suited for crowd control and area-damage. First made available in [[Beyond Light]].
**'''Super'''—'''[[Silence and Squall]]''': Channel Stasis to form a deadly pair of Kamas. Throw the first blade towards enemies and freeze them in place. Follow it up with the second blade which detonates on impact and creates a Stasis storm that hunts down enemies.
**'''Grenades'''—Glacier Grenade, Duskfield Grenade, Coldsnap Grenade
**'''Melee'''—Withering Blade: Toss a Stasis Shuriken at targets to damage and slow them.
**'''Jump'''—High Jump; Strafe Jump; Triple Jump
**'''Jump'''—High Jump; Strafe Jump; Triple Jump


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