Dawnblade: Difference between revisions

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{{Quote|Spread your wings and set the sky ablaze|Dawnblade Description}}
{{Quote|Spread your wings and set the sky ablaze|Dawnblade Description}}
[[File:Dawnblade.jpg|thumb|A Dawnblade]]
[[File:Dawnblade.jpg|thumb|A Dawnblade]]
The '''Dawnblade''' is a [[Solar]]-based [[Warlock]] subclass that is available in ''[[Destiny 2]]''. It grants the Warlock flight abilities, and access to a flaming sword that projects blasts of [[Solar]] energy.<ref>[http://www.pcgamer.com/destiny-2-pc-reveal/ '''PC Gamer''' - ''Destiny 2 on PC: everything we know so far'']</ref>
The '''Dawnblade''' is a [[Solar]]-based [[Warlock]] subclass that is available in ''[[Destiny 2]]''. It grants the Warlock flight abilities in order to stay in the air longer, and access to a flaming sword that projects blasts of [[Solar]] energy for the [[Super]].<ref>[http://www.pcgamer.com/destiny-2-pc-reveal/ '''PC Gamer''' - ''Destiny 2 on PC: everything we know so far'']</ref>


==Gameplay==
==Gameplay==
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===Set 2 - Movement===
===Set 2 - Movement===
*Balanced Glide—Glide jump ability provides bonuses to both speed and control.
*Balanced Glide— Glide jump ability provides bonuses to both speed and control.
*Burst Glide—Upgrades Glide for strong speed boosts.
*Burst Glide— Upgrades Glide for strong speed boosts.
*Controlled Glide—Glide jump ability provides better directional control while in the air.
*Controlled Glide— Glide jump ability provides better directional control while in the air.


===Set 3 - Super===
===Set 3 - Super===
*'''[[Daybreak]]'''—Weave Solar Light into blades and smite your foes from the skies.
*'''[[Daybreak]]'''— Weave Solar Light into blades and smite your foes from the skies.


===Set 4 - Class Abilities===
===Set 4 - Class Abilities===
*Healing Rift—Conjure a well of Light that continually heals those inside it.
*Healing Rift— Conjure a well of Light that continually heals those inside it.
*Empowering Rift—Conjure a well of Light that increases the attack power of those inside it.
*Empowering Rift— Conjure a well of Light that increases the attack power of those inside it.


===Set 5 - Passive Path 1: Attunement Of Sky===
===Set 5 - Passive Path 1: Attunement Of Sky===
*Celestial Fire—Send out a spiral of three explosive Solar energy blasts<ref>[https://www.bungie.net/en/Explore/Detail/News/48462 '''Bungie.net'''-'''THIS WEEK AT BUNGIE – 11/21/2019''']</ref>
*Celestial Fire— Send out a spiral of three explosive Solar energy blasts<ref>[https://www.bungie.net/en/Explore/Detail/News/48462 '''Bungie.net'''-'''THIS WEEK AT BUNGIE – 11/21/2019''']</ref>
*Winged Sun—Fire weapons, send celestial fire, and throw grenades while gliding. Airborne final blows extend the effects of Heat Rises and grant melee energy.<ref>[https://www.bungie.net/en/Explore/Detail/News/48462 '''Bungie.net'''-'''THIS WEEK AT BUNGIE – 11/21/2019''']</ref>
*Winged Sun— Fire weapons, send celestial fire, and throw grenades while gliding. Airborne final blows extend the effects of Heat Rises and grant melee energy.<ref>[https://www.bungie.net/en/Explore/Detail/News/48462 '''Bungie.net'''-'''THIS WEEK AT BUNGIE – 11/21/2019''']</ref>
*Heat Rises— Consume your grenade energy to extend glide time and improve in-air accuracy<ref>[https://www.bungie.net/en/Explore/Detail/News/48462 '''Bungie.net'''-'''THIS WEEK AT BUNGIE – 11/21/2019''']</ref>
*Heat Rises— Consume your grenade energy to extend glide time and improve in-air accuracy<ref>[https://www.bungie.net/en/Explore/Detail/News/48462 '''Bungie.net'''-'''THIS WEEK AT BUNGIE – 11/21/2019''']</ref>
*Icarus Dash—Activate while in midair to dodge.
*Icarus Dash— Activate while in midair to dodge.


===Set 6 - Passive Path 2: Attunement Of Flame===
===Set 6 - Passive Path 2: Attunement Of Flame===
*Igniting Touch—Strike an enemy with this melee ability to burn them and cause them to explode.
*Igniting Touch— Strike an enemy with this melee ability to burn them and cause them to explode.
*Fated For The Flame— Daybreak projectiles seek targets as they travel and, upon impact, launch a streak of deadly flames.
*Fated For The Flame— Daybreak projectiles seek targets as they travel and, upon impact, launch a streak of deadly flames.
*Everlasting Fire—Killing an enemy with Daybreak extends its duration.
*Everlasting Fire— Killing an enemy with Daybreak extends its duration.
*Phoenix Dive—Quickly descend from mid-air and regenerate health.
*Phoenix Dive— Quickly descend from mid-air and regenerate health.


===Set 7 - Passive Path 3: Attunement of Grace===
===Set 7 - Passive Path 3: Attunement of Grace===
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