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**Stasis Crystals come in two sizes: small, around waist height, and large taller than a player. These sizes change the freezing radius and amount of damage dealt on destruction. | **Stasis Crystals come in two sizes: small, around waist height, and large taller than a player. These sizes change the freezing radius and amount of damage dealt on destruction. | ||
*'''Frost Armor''' | *'''Frost Armor''' | ||
*'''Slow''' – The target has slowed movement, slowed ability regeneration and reduced weapon performance '''Slowed''' combatants have difficulty firing accurately and {{Icon|Overload}} Overload | *'''Slow''' – The target has slowed movement, slowed ability regeneration and reduced weapon performance '''Slowed''' combatants have difficulty firing accurately and {{Icon|Overload}} [[Overload Champion]]s are stunned. After accumulating enough '''Slow''' stacks, the target is '''frozen'''. | ||
**A slowed player will see their visuals darkened and tinged in blue | **A slowed player will see their visuals darkened and tinged in blue | ||
*'''Freeze''' - The target is trapped in Stasis matter and is unable to move. After taking additional damage while '''frozen''', the target '''shatters'''. | *'''Freeze''' - The target is trapped in Stasis matter and is unable to move. After taking additional damage while '''frozen''', the target '''shatters'''. | ||
**Players can break out of freezing by using the appropriate button, taking a small amount of damage. | **Players can break out of freezing by using the appropriate button, taking a small amount of damage. | ||
*'''Shatter''' – When a '''frozen''' target is '''shattered''', they take damage and deal damage in an area around them. Shatter damage causes {{Icon|Unstoppable}} Unstoppable | *'''Shatter''' – When a '''frozen''' target is '''shattered''', they take damage and deal damage in an area around them. Shatter damage causes {{Icon|Unstoppable}} [[Unstoppable Champion]]s to be stunned. | ||
====[[Grenade]]s==== | ====[[Grenade]]s==== |
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