Taken Captain: Difference between revisions

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|rank= Elite Infantry
|rank= Elite Infantry
|class= [[Captain]]
|class= [[Captain]]
|mission=
|weapon= [[File:ArcS.png|link=Arc|10px]] Taken [[Shrapnel Launcher]] (common) <br> [[File:ArcS.png|link=Arc|10px]] Taken [[Shock Blade]]s (uncommon)
|gender= Taken
|ability= [[File:SolarS.png|link=Solar|10px]] [[Absorption Shield]] <br> Teleportation <br> [[File:ArcS.png|link=Arc|10px]] Darkness Bolt <br> High Durability <br> Rapid Movement <br> [[File:KineticS.png|link=Kinetic|10px]] Fallen Melee
|height=
|mass=
|weapon= [[Arc]] [[Shrapnel Launcher]] (common) <br> [[Arc]] [[Shock Blade]]s (rare)
|ability= [[Solar]] [[Absorption Shield]] <br> Teleportation <br> [[Arc]] Darkness Bolt <br> High Durability <br> Rapid Movement <br> Fallen Melee
}}
}}
{{quote|You are a Captain. The only thing between your band and asphyxiation. Every Dreg and Vandal counts on you. All of them want to be you. Your entire life is a performance: you play at strength, or you die of weakness. ''[...]'' Everything that sees your banners and your riches wants to kill you and take what you have. If you cannot hide yourself, you must make them blind. There is a knife for you. It is shaped like ''[you cannot find me]''. Take up the knife. Breathe the blade. Take your new shape.|[[Grimoire]] description}}
{{quote|You are a Captain. The only thing between your band and asphyxiation. Every Dreg and Vandal counts on you. All of them want to be you. Your entire life is a performance: you play at strength, or you die of weakness. ''[...]'' Everything that sees your banners and your riches wants to kill you and take what you have. If you cannot hide yourself, you must make them blind. There is a knife for you. It is shaped like ''[you cannot find me]''. Take up the knife. Breathe the blade. Take your new shape.|[[Grimoire]] description}}
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==Gameplay==
==Gameplay==
Taken Captains either an [[Arc]] [[Shrapnel Launcher]] or Arc [[Shock Blade]]s, and are their shields have changes to [[Solar]]. They can quickly teleport to evade incoming attacks much like their non-Taken counterpart. The main ability Captains gained upon being taken is the Darkness Bolt, a blinding sphere of Darkness. It has several unique properties: fast velocity, infinite range, can travel through walls, uses a large hitbox, can penetrate through multiple targets, hit the same target twice, cause blindness and deafness, and can suppress a Guardian's [[Super]], even when the Super meter is fully charged. To make sure that they have plenty of opportunities to use this attack, a Taken Captain will rapidly teleport to another position. They are a difficult foe to dispose of, especially if allowed to stay in the backlines. However, their arsenal is much diminished, having lost [[Shock Rifle]]s and [[Molten Welder]], which can make them predictable.
Taken Captains either an [[Arc]] [[Shrapnel Launcher]] or Arc [[Shock Blade]]s, and are their shields have changes to [[Solar]]. They can quickly teleport to evade incoming attacks much like their non-Taken counterpart. The main ability Captains gained upon being taken is the Darkness Bolt, a blinding sphere of Darkness. It has several unique properties: fast velocity, infinite range, can travel through walls, uses a large hitbox, can penetrate through multiple targets, hit the same target twice, cause blindness and deafness, and can suppress a Guardian's [[Super]], even when the Super meter is fully charged. To make sure that they have plenty of opportunities to use this attack, a Taken Captain will rapidly teleport to another position. They are a difficult foe to dispose of, especially if allowed to stay in the backlines. However, their arsenal is much diminished compared to their regular counterparts, which can make them predictable.


==Known Taken Captains==
==Known Taken Captains==
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==Trivia==
==Trivia==
*Among the Destiny community the Taken Captain has become infamous for its rapid teleportation and proliferate usage of Darkness Bolts. This is especially true in missions like [[Paradox]] and [[Lost to Light]] where the player has to fight them in close quarters. The [[Prison of Elders]] boss [[Keksis, the Betrayed]] is also reviled for continuously spamming these abilities.
*Among the Destiny community the Taken Captain has become infamous for its rapid teleportation and proliferate usage of Darkness Bolts. This is especially true in missions like [[Paradox]] and [[Lost to Light]] where the player has to fight them in close quarters. The [[Prison of Elders]] boss [[Keksis, the Betrayed]] is also reviled for continuously spamming these abilities.
*Following the release of [[Beyond Light]], [[Ultra]] Taken Captains' (like the [[Blightmaker]]s) Shrapnel Launchers began to have [[Solar]] Damage as apposed the usual [[Arc]] damage they were accustomed to. It is unknown if this is a developer's oversight.
*Following the release of [[Beyond Light]], Shrapnel Launchers wielded by giant Taken Captains (like the [[Blightmaker]]) began to have [[Solar]] Damage as apposed the usual [[Arc]] damage they were accustomed to. It is unknown if this is a developer's oversight.


==List of appearances==
==List of appearances==
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