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Rockman1159 (talk | contribs) (Added weapons) |
Rockman1159 (talk | contribs) (Added weapons) |
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===Exotic=== | ===Exotic=== | ||
*[[Hard Light]]- 600 RPM auto rifle that can switch elemental damage types at will. Rounds fired from the gun have no damage falloff, bounce repeatedly off hard surfaces and can over-penetrate targets. | *[[Hard Light]] - 600 RPM auto rifle that can switch elemental damage types at will. Rounds fired from the gun have no damage falloff, bounce repeatedly off hard surfaces and can over-penetrate targets. | ||
*[[Sweet Business]]- Gatling gun-style auto rifle with a 99-round magazine that gains rate of fire and range the longer the trigger is held down. Automatically loads picked up ammo into the magazine if firing. | *[[Sweet Business]] - Gatling gun-style auto rifle with a 99-round magazine that gains rate of fire and range the longer the trigger is held down. Automatically loads picked up ammo into the magazine if firing. | ||
*[[SUROS Regime]]- Introduced in [[Warmind (expansion)|Warmind]]. | *[[SUROS Regime]] - Introduced in [[Warmind (expansion)|Warmind]]. | ||
*[[Cerberus +1]]- Auto rifle with four different barrels, firing in 4 different directions with a spread and damage fall-off similar to that of a [[Shotgun]]. | *[[Cerberus +1]] - Auto rifle with four different barrels, firing in 4 different directions with a spread and damage fall-off similar to that of a [[Shotgun]]. | ||
*[[Monte Carlo]] - Weapon damage reduces melee ability cooldown. | |||
*[[Tommy's Matchbook]] - Sustained fire with this weapon overheats it, increasing damage but burning the user. | |||
==List of appearances== | ==List of appearances== |
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