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| [[File:FangArtifact.jpg|thumb|300px|Fang of Xivu Arath]] | | [[File:FangArtifact.jpg|thumb|right|300px|Fang of Xivu Arath]] |
| {{Quote|A relic from the Hive god of war, passed down to you from Osiris and his followers.|Artifact description}} | | {{Quote|A relic from the Hive god of war, passed down to you from Osiris and his followers.|Artifact description}} |
| The '''Fang of Xivu Arath''' is a [[Hive]] [[Artifact]] that was in the possession of the [[Cult of Osiris]]. It was later sent by [[Osiris]] to Commander [[Zavala]] for further study when followers of [[Xivu Arath, God of War]] began appearing in the [[Solar System]]. | | The '''Fang of Xivu Arath''' is a [[Hive]] [[Artifact]] that was in the possession of the [[Cult of Osiris]]. It was later sent by [[Osiris]] to Commander [[Zavala]] for further study when followers of [[Xivu Arath, God of War]] began appearing in the [[Solar System]]. |
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| ==Seasonal Artifact Mods==
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| ===Column 1===
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| *'''Overload Rounds (Auto Rifle)''': Landing sustained hits on combatants with any [[Auto Rifle]] you are wielding causes disruption, delaying ability energy regeneration and lowering combatant damage output. After any member of your fireteam disrupts a Champion your Auto Rifles gain a temporary bonus damage against Champions. Strong against {{Icon|Overload}} Overload Champions.
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| *'''Unstoppable Hand Cannon''': Aiming down sights with any [[Hand Cannon]] you are wielding loads a powerful explosive payload that staggers unshielded combatants. Strong against {{Icon|Unstoppable}} Unstoppable Champions.
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| *'''Anti-Barrier Pulse Rifle''': Grants weapon shield-piercing to any [[Pulse Rifle]] you are wielding bypassing combatant defenses. Pulse Rifles you are wielding gain a bonus to damage against Barrier Champions. Strong against {{Icon|Barrier}} Barrier Champions.
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| *'''Overload Rounds (Scout Rifle)''': Landing sustained hits on combatants with any [[Scout Rifle]] you are wielding causes disruption, delaying ability energy regeneration and lowering combatant damage output. After any member of your fireteam disrupts a Champion your Scout Rifles gain a temporary bonus damage against Champions. Strong against {{Icon|Overload}} Overload Champions.
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| *'''Anti-Barrier Submachine Gun''': Grants weapon shield-piercing to any [[Submachine Gun]] you are wielding bypassing combatant defenses. Submachine Guns you are wielding gain a bonus to damage against Barrier Champions. Strong against {{Icon|Barrier}} Barrier Champions.
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| ===Column 2===
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| *'''Hand Cannon Targeting''': Improved target acquisition, accuracy, and aim down sights speed for Hand Cannons.
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| *'''Unflinching Pulse Rifle Aim''': Reduces flinching from incoming fire while aiming Pulse Rifles.
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| *'''Scout Rifle Targeting''': Improved target acquisition, accuracy, and aim down sights speed for Scout Rifles.
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| *'''Shotgun Dexterity''': Faster ready and stow speed for [[Shotgun]]s.
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| *'''Grenade Launcher Loader''': Increases reload speed of [[Grenade Launcher]]s.
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| ===Column 3===
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| *'''Unflinching Hand Cannon Aim''': Reduces flinching from incoming fire while aiming Hand Cannons.
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| *'''Pulse Rifle Loader''': Increases reload speed of Pulse Rifles.
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| *'''Unflinching Scout Rifle Aim''': Reduces flinching from incoming fire while aiming Scout Rifles.
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| *'''Shotgun Ammo Finder''': Increases your chance of finding ammo while you have a Shotgun equipped.
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| *'''Grenade Launcher Scavenger''': Grenade Launchers get bonus reserves when you pick up ammo.
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| ===Column 4===
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| *'''Momentum Siphon''': Recharge your melee ability whenever you or a member of your fireteam staggers a Champion.
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| *'''Surge Eater''': Recharge your grenade ability whenever you or a member of your fireteam disrupts a Champion.
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| *'''Unstoppable Schwartzschild Condensor''': [[Void]] melee abilities stagger unshielded combatants. Strong against {{Icon|Unstoppable}} Unstoppable Champions.
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| *'''Thermal Overload''': [[Solar]] and [[Stasis]] grenades cause disruption, delaying ability regeneration and lowering combatant damage output. Strong against {{Icon|Overload}} Overload Champions.
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| *'''Spoils of War''': Defeating a Champion using a finisher spawns Heavy ammo for you and your fireteam.
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| ===Column 5===
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| *'''Unstoppable Shotgun''': Shotguns you wield fire a powerful explosive payload that staggers unshielded combatants. Strong against {{Icon|Unstoppable}} Unstoppable Champions.
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| *'''Pyretic Embrace''': Casting a Solar Super restores you to full health and shields.
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| *'''Berserker''': When your Super ends, you gain a temporary bonus to weapon damage. The duration and strength of the bonus increases based on the number of combatants you defeated with your Super.
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| *'''Abyssal Charge''': Become Charged with Light by defeating combatants with Void melee abilities.
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| *'''Thermal Blooming''': Rapidly defeating combatants with Solar or Stasis melee attacks spawns an Orb of Power for your fireteam members.
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| ==Lore== | | ==Lore== |
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| You will receive a case. Within it, you will find said fang; it is of Xivu Arath, Hive aspect of war. In my travels, I found similar artifacts ground and burnt upon a shrine buried deep beneath Luna's crust. The shrine reeks of Hive magic, and it is obviously the site of a ritual. I fear that in reaction to our [[Pyramids|Dark visitors]], the broken ranks, left leaderless after [[Hashladûn, Daughter of Crota|Hashladûn]]'s demise, called out to be recommitted into the fold. It is time to act, Zavala. She means to test our vulnerability. | | You will receive a case. Within it, you will find said fang; it is of Xivu Arath, Hive aspect of war. In my travels, I found similar artifacts ground and burnt upon a shrine buried deep beneath Luna's crust. The shrine reeks of Hive magic, and it is obviously the site of a ritual. I fear that in reaction to our [[Pyramids|Dark visitors]], the broken ranks, left leaderless after [[Hashladûn, Daughter of Crota|Hashladûn]]'s demise, called out to be recommitted into the fold. It is time to act, Zavala. She means to test our vulnerability. |
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| Do not wait in your office for [[the Traveler]] to guide you. The [[The Last City|City]] looks to the Vanguard to lead us to something better than fear. Be that leader, and I will stand by you. | | Do not wait in your office for the [[Traveler]] to guide you. The [[The Last City|City]] looks to the Vanguard to lead us to something better than fear. Be that leader, and I will stand by you. |
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| ==List of appearances== | | ==List of appearances== |
| *''[[Destiny 2]]:'' | | *''[[Destiny 2]]:'' |
| **''[[Season of the Hunt]]'' {{1st}} | | **''[[Beyond Light]]'' {{1st}} |
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| ==References== | | ==References== |
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| [[Category:Artifacts]] | | [[Category:Artifacts]] |
| [[Category:Hive artifacts]] | | [[Category:Hive artifacts]] |
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| {{Artifacts}}
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