Editing Bungie

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{{Article Quote|Per Audacia Ad Astra}}
{{Article quote|Per Audacia Ad Astra}}
'''Bungie Incorporated''', formerly '''Bungie LLC''' and '''Bungie Software Products Corporation''' prior to its emancipation from Microsoft, is a video game developer founded in 1991.
'''Bungie Incorporated''', formerly '''Bungie LLC''' and '''Bungie Software Products Corporation''' prior to its emancipation from Microsoft, is a video game developer founded in 1991.


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===Creation of Halo series===
===Creation of Halo series===
{{quote|Even through the Microsoft acquisition, Bungie's purpose is not to make money for Microsoft and support the platform. Instead, Bungie's purpose is to make great stuff like video games.|Chris Butcher<ref>[http://www.edge-online.co.uk/archives/2007/01/inside_bungie.php '''Edge Online''': ''Inside Bungie'']</ref>}}
{{quote|Even through the Microsoft acquisition, Bungie’s purpose is not to make money for Microsoft and support the platform. Instead, Bungie’s purpose is to make great stuff like video games.|Chris Butcher<ref>[http://www.edge-online.co.uk/archives/2007/01/inside_bungie.php '''Edge Online''': ''Inside Bungie'']</ref>}}
In 1999 they announced that their next product was a return to the FPS genre, with a world-beating physics and [[wikipedia:Artificial intelligence|AI]] system, to be known as [[halopedia:Halo: Combat Evolved|Halo]] and to be released at the same time on both the Mac and Windows operating systems. On June 19, 2000, Microsoft announced that they had acquired Bungie Software and that Bungie would become a part of the Microsoft Game Division (subsequently renamed Microsoft Game Studios) under the name Bungie Studios. The original versions were soon delayed and the game was re-purposed for the [[Xbox]], with the Mac and Windows versions only shipping two years later when it was no longer the renowned product it would have been in about late 2000. The Xbox version of ''Halo'' received the [[wikipedia:Game of the Year|Game of the Year]] and [[wikipedia:Console Game of the Year|Console Game of the Year]] awards for 2002 from the [[wikipedia:Academy of Interactive Arts & Sciences|Academy of Interactive Arts &amp; Sciences]], is known as a system seller and as of 2004 is still a videogame bestseller. ''Halo: Combat Evolved'' has been one of the most critically acclaimed games over the last three years, and its sequel [[halopedia:Halo 2|Halo 2]] has been called the 'most anticipated game of all time' by [[Wikipedia:IGN|IGN]] Xbox.
In 1999 they announced that their next product was a return to the FPS genre, with a world-beating physics and [[wikipedia:Artificial intelligence|AI]] system, to be known as [[halopedia:Halo: Combat Evolved|Halo]] and to be released at the same time on both the Mac and also Windows. On June 19, 2000, Microsoft announced that they had acquired Bungie Software and that Bungie would become a part of the Microsoft Game Division (subsequently renamed Microsoft Game Studios) under the name Bungie Studios. The original versions were soon delayed and the game was re-purposed for the [[Xbox]], with the Mac and Windows versions only shipping two years later when it was no longer the renowned product it would have been in about late 2000. The Xbox version of ''Halo'' received the [[wikipedia:Game of the Year|Game of the Year]] and [[wikipedia:Console Game of the Year|Console Game of the Year]] awards for 2002 from the [[wikipedia:Academy of Interactive Arts & Sciences|Academy of Interactive Arts &amp; Sciences]], is known as a system seller and as of 2004 is still a videogame bestseller. ''Halo: Combat Evolved'' has been one of the most critically acclaimed games over the last three years, and its sequel [[halopedia:Halo 2|Halo 2]] has been called the 'most anticipated game of all time' by [[Wikipedia:IGN|IGN]] Xbox.


===End of partnership===
===End of partnership===
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===Leaving Activision===
===Leaving Activision===
In January 2019, it was announced that Bungie was parting ways with Activision. Bungie would retain the rights to the ''Destiny'' IP, though ''Destiny 2'' would remain on the battle.net launcher for the time being.<ref>[https://www.gamespot.com/articles/bungie-parts-ways-with-activision-blizzard-and-its/1100-6464330/ '''GameSpot''' - ''Bungie Parts Ways With Activision Blizzard, And It's Taking Destiny''</ref> On June 6th 2019 it was revealed that Destiny 2 would move to [[Steam]] for the release of [[Shadowkeep]]<ref> [
In January 2019, it was announced that Bungie was parting ways with Activision. Bungie will retain the rights to the ''Destiny'' IP, though ''Destiny 2'' will remain on the battle.net launcher.<ref>[https://www.gamespot.com/articles/bungie-parts-ways-with-activision-blizzard-and-its/1100-6464330/ '''GameSpot''' - ''Bungie Parts Ways With Activision Blizzard, And It's Taking Destiny''</ref> On June 6th 2019 it was revealed that Destiny 2 is moving to Steam.<ref> [
https://www.bungie.net/7/en/PCMove] </ref>
https://www.bungie.net/7/en/PCMove] </ref>


===Acquisition by Sony===
On January 31, 2022, Sony Interactive Entertainment announced its intent to acquire Bungie for $3.6 billion.


The acquisition closed on July 15th, 2022, officially making Bungie a subsidiary of Sony Interactive Entertainment.
 
The PlayStation purchase
 
On January 31, 2022, Sony Interactive Entertainment announced the acquisition of Bungie as part of PlayStation Studios for $3.6 billion.
 
The purchase may be due to the purchase of Activison Blizzard, by Microsoft, owner of XBOX, rival of Sony.


==Bungie games==
==Bungie games==
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===Platforms===
===Platforms===
*[https://bungie.fandom.com/wiki/Bungie_Aerospace ''Bungie Aerospace]'' (2011)
*[http://halo.bungie.net/projects/aerospace/default.aspx ''Bungie Aerospace]'' (2011)
**''[https://bungie.fandom.com/wiki/Crimson:_Steam_Pirates Crimson: Steam Pirates]'' (2011)
**''[http://halo.bungie.net/projects/aerospace/crimson/content.aspx?link=crimson_about Crimson: Steam Pirates]'' (2011)


==Known employees==
==Known employees==

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