World Event: Difference between revisions

→‎Destiny 2: added a DC event and more info on others
(→‎Destiny 2: corrected previous statements, added more events)
(→‎Destiny 2: added a DC event and more info on others)
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*'''[[Escalation Protocol]]''' - The event could be triggered on [[Mars]] by activating any of the [[Rasputin]]-themed towers scattered around [[Hellas Basin]]. The participating players have to defend themselves against several waves of [[Hive]], ranging from [[Thrall]]s during the lower levels and [[Ultra]] [[Knight]]s, [[Wizard]]s and [[Ogre]]s during the higher levels. Some waves will include the added challenge of having to locate and disable [[Shadowrift]]s by standing within them and shooting Void crystals, similarly to the Witches' Ritual [[Public Event#Witches' Ritual|public event]] on [[Titan (moon)|Titan]]. When all the crystals have been destroyed, a Severing Knight will spawn which will drop a [[Cleaver]] when defeated. There are a total of seven levels, with the seventh one featuring a boss with unique mechanics that rotates weekly.
*'''[[Escalation Protocol]]''' - The event could be triggered on [[Mars]] by activating any of the [[Rasputin]]-themed towers scattered around [[Hellas Basin]]. The participating players have to defend themselves against several waves of [[Hive]], ranging from [[Thrall]]s during the lower levels and [[Ultra]] [[Knight]]s, [[Wizard]]s and [[Ogre]]s during the higher levels. Some waves will include the added challenge of having to locate and disable [[Shadowrift]]s by standing within them and shooting Void crystals, similarly to the Witches' Ritual [[Public Event#Witches' Ritual|public event]] on [[Titan (moon)|Titan]]. When all the crystals have been destroyed, a Severing Knight will spawn which will drop a [[Cleaver]] when defeated. There are a total of seven levels, with the seventh one featuring a boss with unique mechanics that rotates weekly.
*'''Invasion Blight''' - In the [[Dreaming City]], an unshielded [[Blight]] may appear in an area, unannounced. When it is damaged, it will begin spewing enemies, starting with [[Taken Acolyte]]s, then adding [[Ravenous Taken Captain]]s, and finally calling forth a [[Blighted Centurion]]. Killing the Centurion will yield a chest containing Dreaming City gear. The Blight will remain until it is destroyed or its timer runs out, and will keep generating enemies, though the Centurion will not return.


*'''Taken Saboteur''' - In the [[Dreaming City]], a [[Farseer's Saboteur]] may appear in an area. Killing it will allow the player to use its charge to eventually unlock a chest containing Dreaming City gear.
*'''Taken Saboteur''' - In the [[Dreaming City]], a [[Farseer's Saboteur]] may appear in an area. Killing it will allow the player to use its charge to eventually unlock a chest containing Dreaming City gear.
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*'''Nightmare Chest''' - On the [[Moon]] and the [[Leviathan (ship)|Derelict Leviathan]], a trio of [[Major]] [[Nightmare]]s may appear in an area, alongside a locked chest. Killing the Nightmares unlocks the chest, which yields World Drops and location appropriate loot.
*'''Nightmare Chest''' - On the [[Moon]] and the [[Leviathan (ship)|Derelict Leviathan]], a trio of [[Major]] [[Nightmare]]s may appear in an area, alongside a locked chest. Killing the Nightmares unlocks the chest, which yields World Drops and location appropriate loot.


*'''Vex Invasion''' - This event occured during [[Season of the Undying]], on the Moon. After a [[Public Event]] was completed, the [[Sol Divisive]] would open a gate and send in an invasion force. Waves of Vex would start pouring in, led by a [[Gate Lord (enemy)|Gate Lord]]. Killing the Gate Lord would make the Vex retreat and start another invasion in the same area. When three of them were killed, the invasion would stop and players would be awarded Powerful Gear.
*'''Vex Invasion''' - This event occured during [[Season of the Undying]], on the Moon. After a [[Public Event]] was completed, the [[Sol Divisive]] would open a gate and send in an invasion force. Waves of Vex would start pouring in, led by a [[Gate Lord (enemy)|Gate Lord]]. Killing the Gate Lord would make the Vex retreat and start another invasion in the same area. When three of them were killed, the invasion would stop and players would be awarded Powerful Gear. If enough [[Angelic]]s were killed in each wave, there was a chance an [[Overlord]] would appear after the third Gate Lord's destruction. Defeating it would grant Pinnacle Gear.


*'''Enemy Waiting out the storm''' - On Europa, in the [[Eventide Ruins]], there is a chance a [[Technorunner]] will appear whenever a snowstorm happens. Players that kill this Captain can begin a small quest that leads to Europan Powerful Gear.
*'''Enemy waiting out the storm''' - On Europa, in the [[Eventide Ruins]], there is a chance a [[Technorunner]] will appear whenever a snowstorm happens. Players that kill this Captain can begin a small quest that leads to Europan Powerful Gear.


*'''Lucent Hive Inquisitors''' - In the [[Court of Savathûn]], a group of glowing [[Elite|Revenant]] [[Hive]] may appear in an area, announced by a message. Defeating these Hive will prompt their [[Major]] commander to appear. Once the commander is defeated, another group will be announced nearby. After three such groups are defeated, three [[Ultra]] [[Lightbearer]]s will appear, alongside some reinforcements. Killing these and crushing their [[Ghost]]s will prompt the reinforcements to leave, and award a Chest with World Drops and [[Qualichor]]. Your [[Deepsight]] will also activate, revealing another chest with better loot and more Qualichor. This event happens in any of the three main locations, changing on a weekly basis.
*'''Lucent Hive Inquisitors''' - In the [[Court of Savathûn]], a group of glowing [[Elite|Revenant]] [[Hive]] may appear in an area, announced by a message. Defeating these Hive will prompt their [[Major]] commander to appear. Once the commander is defeated, another group will be announced nearby. After three such groups are defeated, three [[Ultra]] [[Lightbearer]]s will appear, alongside some reinforcements. Killing these and crushing their [[Ghost]]s will prompt the reinforcements to leave, and award a Chest with World Drops and [[Qualichor]]. Your [[Deepsight]] will also activate, revealing another chest with better loot that can only be opener with Refined Qualichor. This event happens in any of the three main locations, changing on a weekly basis.


*'''Haunted Alcove''' - On the Derelict Leviathan, one of two Haunted Alcoves per area may become active, identified by a personalized message. The Nightmares within will be powerful and constantly backed up by reinforcements. Clearing all the Alcoves awards the "Fever Dream" [[Triumph]].
*'''Haunted Alcove''' - On the Derelict Leviathan, one of two Haunted Alcoves per area may become active, identified by a personalized message. The Nightmares within will be powerful and constantly backed up by reinforcements. Clearing all the Alcoves awards the "Fever Dream" [[Triumph]].


*'''Loyalist Operations''' - On the Derelict Leviathan, one of four Events may occur: An Imperial Boarding Party, a [[Shield Warden]] with its prisoner, [[Loyalist Sentinel Commander|Loyalist Fortifications]], or a [[Nightmare of Cek'ik, Seeker of the Deep|Nightmare Trinity]]. These are announced by a personalized message, as well as the lighting briefly turning dark like a Public Event. Completing all these events awards the "A Guardian Is a Guardian, Even in a Nightmare" Triumph.
*'''Leviathan Operations''' - On the Derelict Leviathan, one of four Events may occur: an Imperial Boarding Party, a [[Shield Warden]] with its prisoner, [[Loyalist Sentinel Commander|Loyalist Fortifications]], or a [[Nightmare of Cek'ik, Seeker of the Deep|Nightmare Trinity]]. These are announced by a personalized message, as well as the lighting briefly turning dark like a Public Event. Completing all these events awards the "A Guardian Is a Guardian, Even in a Nightmare" Triumph.


==List of appearances==
==List of appearances==
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