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[[File:WayfindersCompass.jpg|thumb | [[File:WayfindersCompass.jpg|thumb|300px|Wayfinder's Compass]] | ||
{{Quote|The needle guides the thread to a goal. Obstacles stripped from the path.| Artifact description}} | {{Quote|The needle guides the thread to a goal. Obstacles stripped from the path.| Artifact description}} | ||
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==Seasonal Artifact mods== | ==Seasonal Artifact mods== | ||
===Column 1=== | ===Column 1=== | ||
*'''Anti-Barrier Auto Rifle (Arms):''' Auto | *'''Anti-Barrier Auto Rifle (Arms):''' [[Auto Rifle]]s you are wielding fire shield-piercing rounds and stun {{Icon|Barrier}} Barrier [[Champion]]s. Auto Rifles deal bonus damage against Barrier Champions. | ||
:''Requires 1 Energy'' | :''Requires 1 Energy'' | ||
*'''Overload Bow (Arms):''' Damage by fully drawn arrows disrupts combatants, stunning them, delaying ability energy regeneration and lowering combatant damage output. Strong against Overload Champions. | *'''Overload [[Combat Bow|Bow]] (Arms):''' Damage by fully drawn arrows disrupts combatants, stunning them, delaying ability energy regeneration and lowering combatant damage output. Strong against {{Icon|Overload}} Overload Champions. | ||
:''Requires 1 Energy'' | :''Requires 1 Energy'' | ||
*'''Unstoppable Pulse Rifle (Arms):''' Aiming down Pulse Rifle sights loads a high-impact burst that stuns unshielded combatants. Strong against Unstoppable Champions. | *'''Unstoppable Pulse Rifle (Arms):''' Aiming down [[Pulse Rifle]] sights loads a high-impact burst that stuns unshielded combatants. Strong against {{Icon|Unstoppable}} Unstoppable Champions. | ||
:''Requires 1 Energy'' | :''Requires 1 Energy'' | ||
*'''Unstoppable Sidearm (Arms):''' Aiming down sights with any Sidearm you are wielding loads a powerful explosive payload that stuns unshielded combatants. Strong against Unstoppable Champions. | *'''Unstoppable Sidearm (Arms):''' Aiming down sights with any [[Sidearm]] you are wielding loads a powerful explosive payload that stuns unshielded combatants. Strong against {{Icon|Unstoppable}} Unstoppable Champions. | ||
:''Requires 1 Energy'' | :''Requires 1 Energy'' | ||
*'''Disrupting Blade (Arms):''' Landing consecutive hits with any Sword you are wielding disrupts combatants, stunning them, delaying ability energy regeneration and lowering combatant damage output. Strong against Overload Champions. | *'''Disrupting Blade (Arms):''' Landing consecutive hits with any [[Sword]] you are wielding disrupts combatants, stunning them, delaying ability energy regeneration and lowering combatant damage output. Strong against {{Icon|Overload}} Overload Champions. | ||
:''Requires 1 Energy'' | :''Requires 1 Energy'' | ||
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*'''Hands-On (Helmet):''' Gain bonus Super energy on melee kills. | *'''Hands-On (Helmet):''' Gain bonus Super energy on melee kills. | ||
:''Requires 1 Energy'' | :''Requires 1 Energy'' | ||
*'''Shotgun Dexterity (Arms):''' Faster ready and stow speed for | *'''Shotgun Dexterity (Arms):''' Faster ready and stow speed for [[Shotgun]]s. | ||
:''Requires 1 Energy'' | :''Requires 1 Energy'' | ||
*'''Sword Scavenger (Leg):''' Swords get larger bonus reserves when you pick up ammo. | *'''Sword Scavenger (Leg):''' Swords get larger bonus reserves when you pick up ammo. | ||
:''Requires 1 Energy'' | :''Requires 1 Energy'' | ||
*'''Fusion Rifle Loader (Arms):''' Increases reload speed of Fusion | *'''Fusion Rifle Loader (Arms):''' Increases reload speed of [[Fusion Rifle]]s. | ||
:''Requires 1 Energy'' | :''Requires 1 Energy'' | ||
*'''Linear Fusion Rifle Targeting (Helmet):''' Improved target acquisition, accuracy, and aim-down-sights speed for Linear Fusion | *'''Linear Fusion Rifle Targeting (Helmet):''' Improved target acquisition, accuracy, and aim-down-sights speed for [[Linear Fusion Rifle]]s. | ||
:''Requires 1 Energy'' | :''Requires 1 Energy'' | ||
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===Column 4=== | ===Column 4=== | ||
*'''Unstoppable Fusion Rifles (Arms):''' Aiming down Fusion Rifles and Linear Fusion Rifle sights loads a high-impact burst that stuns unshielded combatants. Strong against Unstoppable Champions. | *'''Unstoppable Fusion Rifles (Arms):''' Aiming down Fusion Rifles and Linear Fusion Rifle sights loads a high-impact burst that stuns unshielded combatants. Strong against {{Icon|Unstoppable}} Unstoppable Champions. | ||
:''Requires 6 Energy'' | :''Requires 6 Energy'' | ||
*'''Withering Heat (Class Item):''' Causing damage with Solar ability weakens Champions for a short duration. | *'''Withering Heat (Class Item):''' Causing damage with [[Solar]] ability weakens Champions for a short duration. | ||
:''Requires 6 Energy'' | :''Requires 6 Energy'' | ||
*'''Resonance Siphon (Class Item):''' Gain Stasis ability energy whenever you or a member of your fireteam stuns a Champion. | *'''Resonance Siphon (Class Item):''' Gain [[Stasis]] ability energy whenever you or a member of your fireteam stuns a Champion. | ||
:''Requires 2 Energy'' | :''Requires 2 Energy'' | ||
*'''Thermoclastic Strike (Class Item):''' Solar and Stasis melee disrupt combatants. Strong against Overload Champions. Refresh your melee ability whenever you or a member of your fireteam stuns an Overload Champion. | *'''Thermoclastic Strike (Class Item):''' Solar and Stasis melee disrupt combatants. Strong against {{Icon|Overload}} Overload Champions. Refresh your melee ability whenever you or a member of your fireteam stuns an Overload Champion. | ||
:''Requires 3 Energy'' | :''Requires 3 Energy'' | ||
*'''Fire and Ice (Elemental Well):''' Defeating a Champion spawns a random array of Solar and Stasis wells. | *'''Fire and Ice (Elemental Well):''' Defeating a Champion spawns a random array of Solar and Stasis wells. | ||
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==Lore== | ==Lore== | ||
{{Verbatim}} | |||
'''''The needle guides the thread to a goal. Obstacles stripped from the path.''''' | '''''The needle guides the thread to a goal. Obstacles stripped from the path.''''' | ||
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[[Category:Artifacts]] | [[Category:Artifacts]] | ||
[[Category:Awoken]] | |||
{{Artifacts}} |
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