Vosik, the Archpriest: Difference between revisions

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{{quote|In due time, Vosik will ascend. All his people will. And worlds will fall.|Grimoire description}}
{{Boss infobox
{{Boss infobox
|nameBG=#660000
|BG=#282828
|sectionBG=#660000
|lineBG=#282828
|name= Vosik, the Archpriest
|name= Vosik, the Archpriest
|image= [[File:Grimoire Vosik, the Archpriest.jpg|300px]]
|image= [[File:Grimoire Vosik, the Archpriest.jpg|300px]]
|species= [[Fallen]]
|species= [[Fallen]]
|faction= [[Devil Splicers]]
|faction= [[Devil Splicers]]
|rank= Archpriest
|rank= Archpriest <br> [[Ultra]]
|class= [[Ultra]]
|class= [[Captain]]
|mission= [[Wrath of the Machine]]
|mission= [[Wrath of the Machine]]
|gender= Male
|gender= Male
|height= 24'1
|height=
|mass=  
|weapon= Arm Mounted [[Scorch Cannon]]
|weapon= [[Scorch Cannon]]
|ability= Summon Splicers <br> High Durability <br> Rapid Movement <br> Teleportation <br> Immunity Shield <br> Voltage Discharge <br> Critical SIVA Density <br> Door Shutdown <br> Ultra Smash
|ability= Immunity Shield <br> [[SIVA]] Teleport <br> Ultra Smash <br> Voltage Discharge <br> High Durability <br> Critical SIVA Density <br> Door Shutdown <br> Summon Splicers
}}
}}
{{quote|In due time, Vosik will ascend. All his people will. And worlds will fall.|Grimoire description}}<ref>'''Bungie (2016/20/9)''', ''[[Destiny]]: [[Rise of Iron]] Playstation 4, Activision Blizzard, [[Grimoire]]: [[Grimoire:Enemies/Fallen Leadership#Vosik, the Archpriest|Vosik, the Archpriest]]''</ref>
'''Vosik, the Archpriest''' is the general of the [[Devil Splicers]] and second-in-command to [[Aksis, Archon Prime]]. He has the intention of ascending to godhood the way Aksis has, unless a team of [[Guardian]]s kill him before it happens.
'''Vosik, the Archpriest''' is the general of the [[Devil Splicers]] and second-in-command to [[Aksis, Archon Prime]]. He has the intention of ascending to godhood the way Aksis has, unless a team of [[Guardian]]s kill him before it happens.


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Challenge Mode introduces a new mechanic for the clean rooms: instead of shooting the locks, they now have to be activated via SIVA Charge detonation. Two charges will drop at the end of the damage phase, indicating that two of the four available clean rooms must be used every time Vosik activates the critical SIVA density. Once inside a clean room, throw the SIVA charge at the lock to close the room. This means that Vosik must be killed within 3 damage phases, because on third phase there will be no clean rooms to protect the fireteam from critical SIVA density.
Challenge Mode introduces a new mechanic for the clean rooms: instead of shooting the locks, they now have to be activated via SIVA Charge detonation. Two charges will drop at the end of the damage phase, indicating that two of the four available clean rooms must be used every time Vosik activates the critical SIVA density. Once inside a clean room, throw the SIVA charge at the lock to close the room. This means that Vosik must be killed within 3 damage phases, because on third phase there will be no clean rooms to protect the fireteam from critical SIVA density.


==Trivia==
==The Monitor==
*During the development of ''Rise of Iron'', Vosik was originally named "The Machinist".
*Either after or before the 2nd encounter begins, if the players are in the room in which the 2nd encounter with [[Vosik, the Archpriest]] takes place, the players can access a secret area that is located in a hole on the ceiling in the safe room that is on the left side of the room and is closest to the platform where [[Vosik, the Archpriest]] appears. This secret room contains a monitor that can be activated to disable one of the lasers that is located at the end of the [[Wrath of the Machine]] raid which blocks players from obtaining the Siva Engine item which when obtained starts the [[Channeling The Corruption]] quest.
*Unlike other Scorch Cannons, Vosik's Scorch Cannon has a unique design and behaves like a grenade launcher.
*If your team is wiped on phase two and they activated the monitor then the monitor is reset as if it was never activated and can be activated again.
*Due to his Scorch Cannon arm, Vosik only possess three arms all-together, making him the only Fallen to possess said amount except for [[Taniks]]. All other Fallen possess either two or all four.
*Vosik is one of the only three [[Fallen]] bosses that hold a [[Scorch Cannon]] along with [[Taniks]] and [[Skolas]].
*Vosik is the second tallest [[Fallen]] enemy behind [[Aksis]], as his height easily dwarfs the usual 12ft.1 Ultra Fallen by two times.


==Gallery==
==Gallery==
<gallery>
<gallery>
File:Machinist 2.jpg|Vosik standing tall at the entrance to the [[Splicer's Den]].
File:Vosikattackl.jpg
File:SplicerRise.jpg
File:Splicer Machinist.jpg|Vosik starting to teleport.
File:Splicer Machinist.jpg|Vosik starting to teleport.
File:Machinist 2.jpg|Vosik standing tall at the entrance to the [[Wrath of the Machine]] [[raid]].
</gallery>
</gallery>
==Trivia==
*During the development of ''Rise of Iron'', Vosik was originally named "The Machinist."
**The title would later be reused for the [[Scorn]] [[Baron|Baroness]] of the [[Elykris, the Machinist|same name]].
*Unlike other Scorch Cannons, Vosik's is mounted on his right and has a unique design. It also behaves similar to a [[Grenade Launcher]].
*Due to his Scorch Cannon arm, Vosik only possesses three arms altogether, making him one of only two Fallen to possess said amount, alongside [[Kaniks, the Mad Bomber]]. All other Fallen possess either two or all four.
*Vosik is the third [[Fallen]] boss to wield a [[Scorch Cannon]], after [[Taniks, the Scarred]], and [[Skolas, Kell of Kells]].
*Vosik is one of the tallest [[Fallen]] enemies; his height is equivalent to the Elykris, the Machinist.


==List of appearances==
==List of appearances==
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{{Bosses|D1}}


[[Category:Splicer]]
[[Category:Characters]]
[[Category:Enemies]]
[[Category:Fallen]]
[[Category:Fallen]]
[[Category:Characters]]
[[Category:Splicers]]
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