Ugul Gar Knight: Difference between revisions

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(fixed some formatting, expanded, added refs)
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|rank= [[Elite]] <br> [[Major]]
|rank= [[Elite]] <br> [[Major]]
|mission=[[Strange Terrain]] <br> [[Interference]] {{C|Final weeks}}
|mission=[[Strange Terrain]] <br> [[Interference]] {{C|Final weeks}}
|weapon(s)= [[Boomer]]
|weapon(s)= {{icon|Arc}} [[Boomer]]
|abilities= High Durability <br> Rapid Movement <br> Hive Melee <br> Strafe Roll <br> Wall of Darkness <br> Berserker Rage <br> Drop Soulfire Charge
|abilities= High Durability <br> Rapid Movement <br> {{icon|Arc}} [[Absorption Shield]] {{C|Nightfall}} <br> {{icon|Kinetic}} Hive Melee <br> Strafe Roll <br> Wall of Darkness <br> Berserker Rage <br> Drop Soulfire Charge
}}
}}
'''Ugul Gar Knights''' are a class of [[Hive]] [[Knight]]s within the [[Grasp of Nokris]]. Brought back from death by [[Nokris]]' powers of necromancy, they give off a green glow and carry Hive Relics that can be used to destroy crystals of condensed Soulfire.
'''Ugul Gar Knights''' are a class of [[Hive]] [[Knight]]s within the [[Grasp of Nokris]]. Brought back from death by [[Nokris]]' powers of necromancy, they give off a green glow and carry Hive Relics that can be used to destroy crystals of condensed Soulfire.