Trophy Hunter: Difference between revisions

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==Weapon stats==
==Weapon stats==
*'''Aggressive Frame''': High damage, high recoil.
*'''Dragonfly''': Precision kills create an elemental damage explosion.


===Perks===
===Perks===
*'''Arrowhead Brake'''
*'''Intrinsic'''
*'''Accurized Rolls'''
**'''Aggressive Frame''': High damage, high recoil.
*'''Genesis'''
*'''Basic Barrel'''
**'''Arrowhead Brake''':
**'''Corkscrew Rifling''':
**'''Fluted Barrel''':
**'''Polygonal Rifling''':
**'''Smallbore''':
**'''Chambered Compensator''':
**'''Extended Barrel''':
**'''Full Bore''':
**'''Hammer Forged Rifling''':
*'''Basic Magazine'''
**'''Appended Mag''':
**'''Accurized Rounds''':
**'''Tactical Mag''':
**'''Extended Mag''':
**'''Steady Rounds''':
**'''Alloy Mag''':
**'''Flared Magwell''':
*'''Basic Trait 1'''
**'''Triple Tap''': Rapidly landing precision hits will return one round to the magazine.
**'''Lead from Gold''': Picking up Heavy ammo also grants ammo to this weapon.
**'''Genesis''': Breaking a combatant's shield with this weapon fills its magazine from reserves. Energy weapons regenerate ammo on hit when matching the damage type to the combatant's shield.
**'''Pulse Monitor''': Automatically reloads the magazine and improves weapon handling when wounded—even when this weapon is stowed.
*'''Basic Trait 2'''
**'''Vorpal Weapon''': Increased damage against bosses, vehicles, and Guardians with their Super active.
**'''Dragonfly''': Precision kills create an elemental damage explosion.
**'''Disruption Break''': Breaking an enemy's shield with this weapon makes them more vulnerable to Kinetic damage for a brief period.
**'''Snapshot Sights''': Faster time to aim down sights.


==Trivia==
==Trivia==
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