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[[File:Trials of the Nine icon.png|right|thumb|300px|The Trials of the Nine icon in the [[Director]].]]
[[File:Trials of the Nine icon.png|thumb|300px|The Trials of the Nine icon in the [[Director]].]]
'''Trials of the Nine''' is an endgame 4v4 [[Crucible]] event in ''[[Destiny 2]]'', the replacement for [[Trials of Osiris]]. It is available every weekend, from Friday to the weekly reset on Tuesday.
 
'''Trials of the Nine''' was an endgame 4v4 [[Crucible]] event in ''[[Destiny 2]]'', the replacement for [[Trials of Osiris]]. It was available every weekend, from Friday to the weekly reset on Tuesday. Since the release of ''[[Forsaken]]'', it was put on indefinite hiatus, and has now been replaced in ''[[Season of the Worthy]]'' by its predecessor.<ref>[https://twitter.com/Bungie/status/1232516615280873472 '''@Bungie:''' ''"Trials of Osiris is back."'']</ref>


==Entrance==
==Entrance==
Access to Trials of the Nine is unlocked by finishing the ''Destiny 2'' [[Story#Destiny 2|campaign]], completing Lord [[Shaxx]]'s [[Call to Arms]] milestone at least once, and having a Power level of 260 or higher.<ref>[https://twitter.com/BungieHelp/status/908742072420638720 '''@Bungie:''' ''"Players must complete the Destiny 2 campaign, the Call to Arms Milestone at least once, and have 260 Power for access to Trials of the Nine."'']</ref> From there, players must assemble a team of four in order to enter the trails; like the Trials of Osiris, there is no automatic matchmaking.
Access to Trials of the Nine was unlocked by finishing the ''Destiny 2'' [[Story#Destiny 2|campaign]], completing Lord [[Shaxx]]'s [[Call to Arms]] milestone at least once, and having a Power level of 260 or higher.<ref>[https://twitter.com/BungieHelp/status/908742072420638720 '''@BungieHelp:''' ''"Players must complete the Destiny 2 campaign, the Call to Arms Milestone at least once, and have 260 Power for access to Trials of the Nine."'']</ref> From there, players must assemble a team of four in order to enter the Trials; like the Trials of Osiris, there is no automatic matchmaking.


==Gameplay==
==Gameplay==
In Trials of the Nine, two pre-made teams of four players compete to win matches. While every win grants [[Trials of the Nine Token]]s and only a single win is needed to enter [[The Third Spire]] [[Social|social space]] and meet [[The Emissary]], the goal is to win seven matches with zero defeats to acquire the best possible rewards.
In Trials of the Nine, two pre-made teams of four players competed to win matches. While every win granted [[Trials of the Nine Token]]s and only a single win was needed to enter [[The Third Spire]] [[Social|social space]] and meet [[The Emissary]], the goal was to win seven matches with zero defeats to acquire the best possible rewards.


In a departure from the Trials of Osiris, level advantages are disabled in Trials of Nine matches, ensuring a relatively even playing field apart from player skill. In addition, each player can revive or be revived only once during a match.
In a departure from the Trials of Osiris, level advantages were disabled in Trials of Nine matches, ensuring a relatively even playing field apart from player skill. In addition, each player could be revived only once during a match.


==Flawless Victory==
==Flawless Victory==
A flawless victory requires a record of 7 wins and 0 losses. Achieving this opens the highest point of The Third Spire, which contains a portal to a celestial dimension where The Emissary presents exclusive rewards, including a choice of gear, the "You Are Worthy" [[Emblems/Destiny 2|Emblem]], and an Aura.
A flawless victory required a record of 7 wins and 0 losses. Achieving this opened the highest point of The Third Spire, which contained a portal to a celestial dimension where The Emissary presented exclusive rewards, including a choice of gear, the "You Are Worthy" [[Emblems/Destiny 2|Emblem]], and an Aura.
 
==Trials Loot==
Trials of the Nine had its own exclusive set of loot. Most weapons earned from this activity have been integrated into the [[Prophecy]] loot pool in the launch of ''[[Season of the Lost]]'' and Update v7.3.5 in ''[[Season of the Wish]]''
===Weapons===
*[[Adjudicator]] - 600 RPM [[Submachine Gun]]
*[[A Sudden Death]] - 45 RPM [[Shotgun]]
*[[A Swift Verdict]] - 260 RPM [[Sidearm]]
*[[Judgment]] - 140 RPM [[Hand Cannon]]
*[[A Cold Sweat]] - 180 RPM Hand Cannon ''{{c|[[Curse of Osiris]]}}''
*[[Prosecutor]] - 450 RPM [[Auto Rifle]]
*[[The Last Breath]] - 600 RPM Auto rifle ''{{c|[[Curse of Osiris]]}}''
*[[Relentless]] - 320 RPM [[Pulse Rifle]]
*[[The Long Walk]] -72 RPM [[Sniper Rifle]]
*[[The End]] -180 RPM [[Scout Rifle]]
*[[Motion to Compel]] - 150 RPM [[Scout Rifle]]
*[[Motion to Suppress]] - 900 RPM [[Submachine Gun]]
*[[Motion to Vacate]] - 80 RPM [[Shotgun]]
*[[Purpose]] - 200 RPM [[Scout Rifle]]
*[[Darkest Before]] - 540 RPM [[Pulse Rifle]]
 
===Armor===


==List of Appearances==
==List of appearances==
*''[[Destiny 2]]'' {{1st}}
*''[[Destiny 2]]'' {{1st}}
**''[[Curse of Osiris]]''
**''[[Warmind (expansion)|Warmind]]''
**''[[Season of the Drifter]]'' {{Mo}}


==References==
==References==
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