Tower of Woe: Difference between revisions

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==Overview and Layout==
==Overview and Layout==
The Tower has 3 floors (2 managed by [[Revenant Wizard]]s and the final one being at the top, guarded by [[Hashladûn, Daughter of Crota]]). After defeating the Wizard(s), a [[Void Crystal]] must be broken in order for the elevator to continue moving. In the elevator, the Guardians are attacked by flocks of [[Acolyte]]s who guard the tower. At the top of the Tower, Guardians must confront and defeat Hashladûn, the architect of the Keep. It is suspected by [[Eris Morn]] that the Tower of Woe is designed to harness the energy of the [[Pyramid]] under the [[Scarlet Keep]] and near the [[Enduring Abyss]].
The Tower has 3 floors (2 managed by [[Revenant Wizard]]s and the final one being at the top, guarded by [[Hashladûn, Daughter of Crota]]). After defeating the Wizard(s), a [[Void Crystal]] must be broken in order for the elevator to continue moving. In the elevator, the Guardians are attacked by flocks of [[Acolyte]]s who guard the tower. At the top of the Tower, Guardians must confront and defeat Hashladûn, the architect of the Keep. It is suspected by [[Eris Morn]] that the Tower of Woe is designed to harness the energy of the [[Pyramid]] under the [[Scarlet Keep]].
==Gallery==
<gallery>
File:Scarlet Keep Entrance.jpg
File:Scarlet Keep Overlook.jpg
<gallery>