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===Perks=== | ===Perks=== | ||
*Intrinsic Perk: '''Touch of Malice''' – Final round of the magazine regenerates and deals bonus damage at the cost of the wielder's life force. | *Intrinsic Perk: '''Touch of Malice''' – Final round of the magazine regenerates and deals bonus damage at the cost of the wielder's life force. | ||
*''' | *'''Barrel:''' | ||
**'''Soft Ballistics''' - Less recoil. Penalty to Impact. | **'''Soft Ballistics''' - Less recoil. Penalty to Impact. | ||
**'''Smooth Ballistics''' - Increased recoil. Boost to range. | **'''Smooth Ballistics''' - Increased recoil. Boost to range. | ||
**'''Smart Drift Control''' - Predictable and controllable recoil. Penalty to range. | **'''Smart Drift Control''' - Predictable and controllable recoil. Penalty to range. | ||
*''' | *'''Primary perks:''' | ||
**'''Eye of the Storm''' - This weapon becomes more accurate as your health gets lower. | **'''Eye of the Storm''' - This weapon becomes more accurate as your health gets lower. | ||
*''' | *'''Stat modifiers:''' | ||
**'''Snapshot''' - Aiming this weapon is incredibly fast. | **'''Snapshot''' - Aiming this weapon is incredibly fast. | ||
**'''Hammer Forged''' - Improved range and accuracy. | **'''Hammer Forged''' - Improved range and accuracy. | ||
**'''Flared Magwell''' - Reload this weapon even faster. | **'''Flared Magwell''' - Reload this weapon even faster. | ||
*''' | *'''Special perks:''' | ||
**'''Touch of Mercy''' - Three rapid kills will return a portion of the wielder's health. | **'''Touch of Mercy''' - Three rapid kills will return a portion of the wielder's health. | ||
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*Intrinsic Perk: '''Touch of Malice''' | *Intrinsic Perk: '''Touch of Malice''' | ||
**The final round in the magazine deals bonus damage, drawing from the wielder's life force, and then regenerates itself. Rapidly defeating 3 targets restores health. Guardians and powerful combatants count as more than one defeated target. | **The final round in the magazine deals bonus damage, drawing from the wielder's life force, and then regenerates itself. Rapidly defeating 3 targets restores health. Guardians and powerful combatants count as more than one defeated target. | ||
*'''Polygonal Rifling:''' Barrel optimized for recoil reduction. Increases stability. | *'''Polygonal Rifling:''' Barrel optimized for recoil reduction. | ||
*'''Flared Magwell:''' Optimized for fast reloading. Slightly increases stability. Greatly increases reload speed. | **Increases stability. | ||
*'''Flared Magwell:''' Optimized for fast reloading. | |||
**Slightly increases stability. | |||
**Greatly increases reload speed. | |||
*'''Charged With Blight:''' Precision hits drain combatants' life force and charge up a ball of Darkness. [Alternate Weapon Action] and then fire to unleash the blight projectile, shrouding combatants in Darkness and temporarily blinding them. | *'''Charged With Blight:''' Precision hits drain combatants' life force and charge up a ball of Darkness. [Alternate Weapon Action] and then fire to unleash the blight projectile, shrouding combatants in Darkness and temporarily blinding them. | ||
*'''Hand-Laid Stock:''' This weapon is optimized for recoil control. Increases stability. | *'''Hand-Laid Stock:''' This weapon is optimized for recoil control. | ||
**Increases stability. | |||
===Catalyst=== | ===Catalyst=== |
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